Copyright (c) 2004 - 2005 by the author piecemealcranky @@@@@@@ @@@ @@@ @@@@@@@@ @@@@@@ @@@ @@@@@@@@@@ @@@@@@ @@@@@@@ @@@ @@@ @@@@@@@@ @@@@@@@ @@@ @@@@@@@@@@@ @@@@@@@ @@! @@! @@@ @@! !@@ @@! @@! @@! @@! !@@ !@! !@! @!@ !@! !@! !@! !@! !@! !@! !@! @!! @!@!@!@! @!!!:! !!@@!! !!@ @!! !!@ @!@ !!@@!! !!! !!!@!!!! !!!!!: !!@!!! !!! !@! ! !@! !!@!!! !!: !!: !!! !!: !:! !!: !!: !!: !:! :!: :!: !:! :!: !:! :!: :!: :!: !:! :: :: ::: :: :::: :::: :: :: ::: :: :::: :: : : : : : :: :: :: : : : : : :: : : @@@@@@@ @@@ @@@ @@@@@@ @@@@@@@ @@@ @@@ @@@ / @@@@@@@@ @@@ @@@ @@@@@@@ @@@@@@@ @@@ @@@@ @@@ @@! @@@ @@! @@@ !@@ @@! @@! @@!@!@@@ !@ @!@ !@! @!@ !@! !@! !@! !@!!@!@! @!@!@!@ @!@ !@! !!@@!! @!! !!@ @!@ !!@! !!!@!!!! !@! !!! !!@!!! !!! !!! !@! !!! !!: !!! !!: !!! !:! !!: !!: !!: !!! :!: !:! :!: !:! !:! :!: :!: :!: !:! :: :::: ::::: :: :::: :: :: :: :: :: :: : :: : : : :: : : : : :: : @@@@@@ @@@ @@@ @@@@@@@ @@@@@@@@ @@@ @@@ @@@@@@@ @@! @@@ @@! @@@ @@! !@! @!@ !@! @!@ !@! @!@ !@! @!@ !@! @!! !@! !!! !@! !!! !!! !!: !!! !!: !!! !!: :!: !:! :!: !:! :!: ::::: :: ::::: :: :: : : : : : : : ```````````````````````````````````` Game Title: The Sims: Bustin' Out. FAQ Type: FAQ/Walkthrough Platform: Sony PlayStation II Author: piecemealcranky Date Created: 31st of July 2004 E-mail: piece_meal_cranky@yahoo.com Last Updated: 4th of January 2005 Version: 2.0 (Complete) ```````````````````````````````````` Updated: 5th of August 2004 Finally, I've completed the 'Complete List of Items' and the 'List of Social Interactions' sections. A million thank you to dwarfman1990 a.k.a. (Nick Comber) for the Items List. I'll make sure it's here until well, anything happens. Thanks again. So readers, no problem, but I'll work on the 'Marriage and Children' section after this. No worries. Look out for the next update, happening soon. Updated: 9th of August 2004 Alright, the whole complete guide is finally here. Everything is complete, so if you have anything you need to know, just mail them to me and yes, you can find nearly all of them here. Have fun and I'll update a few more questions or suggestions in the future. This is all, and I might not be updating this guide anymore! -------------------------------- T a b l e o f C o n t e n t s -------------------------------- 1. Introduction 2. Legal Info 3. Getting Started - Bust Out & Free Play Mode - Goals & Jobs - Skills - Friends - Mood - Services - Space Bar 4. Walkthrough: - Mom's House - Dudley's Trailer - Mimi's Place - Goth Manor - Studio 8 - Toane's Gym - Casa Caliente - Club Rubb - Shiny Things Labs - The Octagon - Pixel Acres - Tinsel Bluffs - Malcolm's mansion 5. Bust Out Mode Career Info - Counter Culture - Fashion Victim - Gangster - Jock - Mad Scientist - Movie Star - Paramilitary 6. Frequently Asked Questions 7. Marriage & Children 8. Complete List of Items 9. List of Social Interactions 10. Credits I n t r o d u c t i o n Welcome to my fifth FAQ, this time it's a little different. I'm really not used of covering guides like these, so I apologize if anything goes wrong throughout this FAQ. I'll try to not make mistakes during typing, so it won't confuse you or anything. Just for your info, this FAQ is not complete, even if it is complete; it is for sure that I'll still be updating a few sections for some recent questions I received. Remember if you can't find whatever you're looking for here, check out other guides here at GameFAQs; they'll come in handy. Anyway, please bear in mind that I will give you tips on how to make the goals to be completed easier and faster, so even if the houses on the contents part (above) is written step-by-step, there might be other different ways to complete the game faster, rather than going through a difficult process by following the step. You do not need to follow anything; it's entirely up to you. Let me remind you that in the walkthrough section, I've separated the Marriage and the Children section from the walkthrough, so you can find it near the end of the walkthrough, but I still include the goal in every level. See the contents part for that section. So, if you have something I don't know (tips, secrets, etc), please e- mail them to me. I'll update it here and give you the credit. Please give me logical ones though, since I'll be testing and once it's approved, it'll be here for people to read. Thanks for your time here, and you may want check the contents part above for whatever you're looking for. L e g a l I n f o As usual, before you do the nasty things, please read here. I don't care if any sites are interested in this guide or want it for hosting, just make sure you e-mail me. I guarantee if your site is a safe and nice place, it's a 90% chance that I'll say yes, no matter what. So, pay attention to this: No part of this FAQ may be reproduced in any form, shape, or transmitted, in any ways, or any forms by any means (electronic, mechanical, recording, or otherwise) without prior permission from the author. This means no copying, no publishing, or any other illegal activities. This FAQ is posted only in GameFAQs and nowhere else. If other websites had taken this FAQ to theirs (a secured site), I won't mention them here. This FAQ copyright 2004 - 2005 by the author piecemealcranky. The author may agree or disagree with any suggestions given. Contact me as soon as possible for any inconvenience regarding this FAQ. E-mail me at: piece_meal_cranky@yahoo.com G e t t i n g S t a r t e d Bust Out & Fee Play Modes: Ok, before you start the game, you must first create your sim, meaning your character that you'll be playing as throughout the game. There are a few game modes in the game, and the main one is the Bust Out mode. Free Play mode is for you to create a family, and live there to gain careers. However, you cannot visit other places or call people that live in the Bust Out mode. Although this seems weird, you can still visit the people from Free Play Mode and invite them through the phone. This can only be done once you advance through the game. Goals & Jobs: As I said earlier, this FAQ is for your guide if you fail to pass a goal or level. Goals are the main things you have to complete to able to advance or unlock new items. This means that each house you move to will have different goals to be completed, each depends on the place and the residents that live there. You can view the goals by pressing the Start button, and then highlight Goals and hit X. You will then view the list of missions you must complete in a house you're living in. You cannot view the goals for other houses if you visit them, nor can you buy things there. Finally, your main income in the game. Jobs are important so that you can buy things and support a house you're living in. Different jobs have different needs and skills. Once you get a job, you will start to go to work, and earn some money. Besides this, you will start to get promotions during your working hours. To get job promotions, you must do some activities at home, so you can get up to the next level. You can view your job info by pressing the left on the directional pad (you can also view the level you're in a career by going to the menu and choose career). However, skills can't really help you much. In order to get promoted in your career, you must also pay attention to your friends, the place you're living in and your mood. The first two levels for any jobs won't need any skills or friends, so you can go to work as long as you're in a good mood. Skills: Skills can vary in lots of ways, and very important for you to get promotions in your career. It also helps you to complete some goals during the game. Skill levels do not decrease in the game, as long as you don't lose your job. There are six different skills you have to master in this game: Cooking: Very important, since food is your source of living. If you cook food on the stove, be careful because if your skill in cooking is not high enough, you could kill yourself for not being expert enough. You can level up the skill in lots of ways, but the first thing you can find is a bookshelf. Highlight it and press X. Then, choose 'study cooking'. This skill is quite important especially in the Counter Culture career. Mechanical: Mechanical skill is quite useful in your daily life. You can fix light bulbs, fix any broken things in your house, and most of all, getting promoted in your job. You can do anything with this skill, and you'll soon learn that it will also be useful for earning so extra cash at home. Read a book from the bookshelf and you'll learn that it will benefit you in many ways. This skill is definitely important in the Mad Scientist career. Creativity: Being creative is definitely worth the effort. You can earn extra money during the game and even useful for some goals. You can raise the level by painting, playing guitar and the piano. This is especially important in the Fashion Victim and the Gangster careers. Body: You body needs a lot of work out. Simply do any exercise on any exercise machines and you'll be leveling up this skill. Swimming helps too. This sill is important in the Jock and Paramilitary careers. Logic: Logic is important in the Paramilitary career. It needs your brain to do the thinking and it can be leveled up by playing the chess, or any other games that requires you to think. Charisma: Working in this game needs you to do speeches, talk on your own and socialize yourself with the world. Charisma skills can be leveled up by doing speeches in front of the mirror or singing. This skill is definitely important in your Movie Start career. Friends: Friends are one of your priorities in order to get promoted in your work. It affects your job, and the game. So, start making friends if you want the game to be easier for you in the future. You can view your friends by pressing the right on the directional pad. To view the required amount of friends in your job, press left on the directional pad. Look on the right side (bottom) with the smiling face. If the symbol is green, it means that you meet the required number. If it's red, then you'll have to work out with people until the number meets the required one and the icon turns green. Friends will not stay as your friend forever. If you don't treat them always or if you do not care for them, you will lose your friend and it's difficult to raise your relationship back with them. Give them a call or invite them once in a while. Mood: Your mood is the reason why you make money, since you'll be buying things that will help you raise your mood faster. The mood bar is on the left side of the screen, on the bottom with your character's face. There are 4 bars on the left, and continues on the right. The bars on the left represents how bad you are, meaning if you're in a bad mood, the bars will start filling one by one. The right side bars represents your good mood, meaning if you manage your character well, you will be rewarded with the mood. Red colored bars are bad, while green colored bars are good. There are a few things that affect the rate of your mood, and determines your mood for you to do things and go to work. They are: Hunger: You must eat in order to survive in your life. Buy a refrigerator and cook your own food, or you could try calling the pizza for a change. This is a must. Hygiene: Sims love clean places, and not stinky ones, not to mention their own bodies. Clean up yourself from a tub or a shower. This is also a must thing to do. Energy: You must get enough sleeping time, all depends on the type of bed you're using. Use better ones to level up your energy faster. Social: To raise you social level, you must interact with people. Keep on talking and you'll notice the plus (green) icon appearing above you and your friends' heads. This means that you gain relationship points and it adds to your social level. Comfort: You must get enough comfort to get yourself in a good mood. Sleeping helps, or sitting on a sofa or a luxury chair will help too. Getting in a hot tub helps as well. Bladder: Well, there's nothing further to be explained. You should go to the toilet after your meals. It helps. If you do not go fast enough, you will pee in your pants. Fun: Do fun things to raise your fun level. A game station helps, a TV & a stereo will do, and a lot of things affect your fun level. This is quite important, and I've noticed that it affects your mood a lot. So, try to raise this level always. Room: Although this is the least important, it actually affects your mood. Try putting lots of windows in a house for daylight and put lots of lights in a room or in the hall. Dirty things like trash, broken things, and dead plants will bring the level down. Decorate your house and you will notice the bar increasing. Services: Sometimes doing all the work yourself could be a pain. Try hiring a maid or a repairman, but make sure you have enough money to pay them. You must pay the maid $10 an hour and the repairman $50 an hour. The gardener helps you to water the plants, but I won't worry about this as much as I worried about the above two if I were you. Anyway, once you get the machine that replaces the maid service, you won't be worrying about the maid. Besides, it's worth the price. Space Bar: There's something you might not notice when you first start the game. Once you're in the buy/build mode, there'll be a bar on the right side of the screen that appears. It represents how much space is left for you to buy things and decorate your house. Once the bar is full, you cannot buy anything else. You may want to sell useless junk or things that might not be urgent. Take note that plants do take some space. Note: I will add more in the coming updates, or if requested. W a l k t h r o u g h Well, you've reached the main part of this FAQ, where you'll find all the strategies and goals in the game. I'll state every goal as clear as possible, so you won't turn back and ask me questions. I won't really state what you should do in a house (it's entirely up to you), but I will tell you what you should upgrade so you can live without any problems. I suggest that you complete one place first, and once everything's done, you may move out. It makes the whole process easier rather then going to one place to another. The choice is entirely up to you though. Ok, about the marriage and the children, it's not in this walkthrough. I've separated them so you can find the easier. Look at the contents part above. Remember, if you have any suggestions, questions, tips or anything, e- mail them to me at piece_meal_cranky@yahoo.com. In each level in this walkthrough, I've placed a list of things you should do to be able to stay there better. Here's your guide for them: Residents: People living in the house. Social Interactions Available: This will list the new social interactions you can get either by becoming friends with the residents or unlocking it by completing a goal. The brackets beside it will show how to get it unlocked. Promotions: Promotions available for you, and what level it is. Items Stolen: Things that Malcolm steals from you in a place. Upgrade: List of things you should upgrade. Goals: These are the actual missions you'll be dealing with. There's a reward after each goal, and it can be a vehicle, an item, or a social interaction. You will also get to unlock new places for you to visit or move out. After Completion: This will state what you should do and where you are recommended to go next (at the end of a level's walkthrough). ```````````` Mom's House ```````````` Resident: Mom Social Interaction Available: Nag About House (Mom) Promotions: None, you cannot get promoted, nor can you go to work. You can only apply for jobs, but your bus will never arrive here. Item Stolen: Malcolm steals your one and only vehicle, the Super Scooter. Upgrade: Nothing, this house is good enough for a few days stay. Goals: * Activate Double Speed * When you start the game, just press or hold the R1 button to speed up time. Very useful throughout the game. Reward: $50 * Eat Enough Food to Fill Your Stomach * Get in the house by using the 'go here' command with the cursor. Next, Mom will cook food for you in a while. Since your skill for cooking is not yet good enough, just let Mom do the cooking. When she's done, highlight the food and grab a plate. Wait until your sim eats and once the meal is half finished, the goal will complete. Reward: $50 * Use A Toilet to Empty Your Bladder * Just use the toilet available here. Once done, goal is complete. Reward: Maid Service is now on the phone * Do Fun Stuff to Raise Your Fun Level * Quite simple. Just highlight the television and hit X. Select 'watch TV' and your sim will get to the couch and watch the television. After your Fun Level is filled up a little bit, this goal will be complete. Reward: $50 * Use The Newspaper to Find A Job * If you stay here for a moment without completing this goal, Mom will keep lecturing you to find a job. So, get the cursor outside and highlight the newspaper. Hit the X button and select 'find a job' and your sim will walk to the newspaper. Then, you may choose which career you want. Take note that this will affect the next level you'll be going to. Reward: Cancilla 75 Super Scooter (Vehicle) Unlock: Dudley's Trailer - Move or Visit Mimi's Place - Move or Visit After Completion: Before you go anywhere else, here's a hint. Since this is a perfect house to stay, you may want to level up your skills before advancing. This is, however only a suggestion, but it worked out perfectly for me, or you may want to level up your skills in the next stage. Don't worry about your job you applied; you won't get fired, but your bus will never arrive here, so there's no additional income for you. You may want to think twice before doing anything here. You may also want to study for cooking to ease the goal you'll be facing at Dudley's Trailer. ````````````````` Dudley's Trailer ````````````````` Resident: Dudley Landgrabb Social Interactions Available: Burp In Face (Dudley) Pull My Finger (Goal) Nag About House (Goal) Serenade (Job Promotion) Promotions: Gangster, Jock, Mad Scientist, Paramilitary Careers. Levels 2 and 3. Items Stolen: Malcolm steals the Air Hockey Table and the HellaGraphix game console. Upgrade: Nothing, this is an okay place to stay. Goals: * Interact With Other Sims to Satisfy Your Social Needs * The main reason for this is to raise a little of your Social Level. Highlight Dudley and hit X. Then, select talk. Keep on repeating the same interaction and soon you'll get your reward and complete the goal. Reward: $50 * Get to Know Dudley Better * To complete the goal, keep on talking to Dudley. View your relationship points with him (right button on D-pad) and interact with him until the number reaches 35 or higher. It's better if you continue and make friends with him. Talking and burping will do, but make sure you're friends with him before trying new things. Reward: Social Interaction - Pull My Finger * Have One Skill Point In Cooking * If you've already did this in Mom' House, you'll complete the goal when you arrive here. If you haven't its quite simple. There's a bookshelf on the left at the far end room (Dudley's bedroom). Highlight it and hit X. Choose 'study cooking' and your sim will get to a couch or a chair and start reading. A blue bar will appear above your sim's head, and once it's full, you'll complete the goal, and on the same time, having one skill in cooking. Reward: $200 * Invite Mom Over to Your New Place * Quite simple. There's a phone near the kitchen area, so highlight it and hit X. Then, choose Mom's House and select it. Choose 'invite' and Mom will respond. If she refused to come over, then try again another time. Make sure you call her in a proper time or else you'll get a lecture. Try not to invite her late at night. Once she reaches your house, the goal will be complete. You don't have to greet her, but if you wish to do so, then do it. Reward: Social Interaction - Nag About House * Clean Up The Mess * Once you reach here, you'll notice that it's dirty and untidy. Highlight all the rubbish from the front door to the back area. Clean them up, or you could just hire a maid through the phone and let her do all the work. Once everything is clean, you'll complete the goal. Reward: DOT-55C Disposal Drum (Trash Can - Miscellaneous) * Visit Mimi's Place & Get Her to Pull Your Finger * Make sure you have the 'pull my finger' social interaction first. This can be obtained by getting to know Dudley better (one of the goals above). Next, highlight your vehicle outside and select 'visit'. Then, select Mimi's Place at the box that appears and you'll reach the destination. Get to Mimi and talk to her. After that, choose 'pull my finger' in the list of the social interactions and you'll complete the goal. You can also start to befriend her now so it's easier for you when you reach here. Reward: Big Mouth Chair (Chair - Seating) Career Rewards: Gangster - Shoplifter Reward: NevaGess Secret Door (Door - Build Mode) Unlock: Club Rubb - Visit Gangster - Burglar Reward: Social Interaction - Serenade Unlock: Toane's Gym - Move or Visit Jock - Ball Collector Rewards: What The Puck! Air Hockey Table (Fun - Miscellaneous) Dude Buggy (Vehicle) Jock - Rookie Reward: Neon Flamingo Sign (Lighting) Unlock: Toane's Gym - Move or Visit Mad Scientist - Potion Tester Rewards: Torchemada Wall Torch (Lighting) Dude Buggy (Vehicle) Unlock: Shiny Things Labs - Visit Mad Scientist - Pyro Reward: Experimental Lamp (Lighting) Unlock: Goth Manor - Move or Visit Paramilitary - Boot Polisher Rewards: HellaGraphix 1024 "Diamond Edition" (Fun - Electronics) Dude Buggy (Vehicle) Unlock: The Octagon - Visit Paramilitary - Drill Instructor Reward: Portable Up-Light (Lighting) Unlock: Toane's Gym - Move or Visit After Completion: You could try being friends with Mimi during your stay here. It helps you on your goal in the Mimi's Place. Nothing else can be done here, unless if you want to level up your skills. Advance to Mimi's Place. ````````````` Mimi's Place ````````````` Resident: Mimi Landgrabb Social Interactions Available: Brag About Money (Mimi) Use Sign Language (Goal) Give Money (Goal) Gossip (Job Promotion) Promotions: Counter Culture, Fashion Victim, Movie Star Careers. Levels 2 and 3. Items Stolen: Malcolm steals the Beverage Bar and the Gourmet Stove. Upgrade: Nothing, this is an okay place to stay. Goals: * Interact With Other Sims to Satisfy Your Social Needs * Just do like what you did at Dudley's Trailer. Talk a little bit with Mimi and this goal will be completed. Reward: $50 * Get to Know Mimi Better * You should've completed this goal once you arrive at this place if you became friends with her when you were at Dudley's Trailer. If you haven't yet, just talk to her and raise your relationship points with her to 35 or higher. To make the game easier, just become friends with her now. She enjoys jokes and dances, but make sure you're friends with her before trying new stuff. Reward: Social Interaction - Use Sign Language * Have One Skill Point In Cooking * Well, not a problem. You should've completed this goal if you did this at Dudley's Trailer. However, if you didn't, just highlight the bookshelf near the television and select 'study cooking' and your sim will get to a couch or a chair and start reading. A blue bar will appear above your sim's head, and once it's full, you'll complete the goal, and on the same time, having one skill in cooking. Reward: $200 * Invite Mom Over to Your New Place * Quite simple. There's a phone near the kitchen area, so highlight it and hit X. Then, highlight Mom's House and select it. Choose 'invite' and Mom will respond. If she refused to come over, then try again another time. Make sure you call her in a proper time or else you'll get a lecture. Try not to invite her late at night. Once she reaches your house, the goal will be complete. You don't have to greet her, but if you wish to do so, then do it. Reward: Social Interaction - Give Money * Visit Dudley & Use 'Sign Language' on Him * Make sure you have the 'use sign language' social interaction first. This can be obtained by getting to know Mimi better (one of the goals above). Next, highlight your vehicle outside and select 'visit'. Then, select Dudley's Trailer at the box that appears and you'll reach the destination. Get to Mimi and talk to her. After that, choose 'use sign language' in the list of the social interactions and you'll complete the goal. Take this opportunity to raise your relationship with him, so it's safe and you don't have to visit or call him anytime soon. Reward: Topiary Skull (Plant - Build Mode) * Fix All The Broken Things * If you look carefully, there's an espresso machine (near the kitchen) and it's broken and needs some repair. With your mechanical skill a little down, it will be difficult for you to fix it, and takes a large amount of time to do it. If you've studied enough at Dudley's Trailer, good. If you didn't, a little problem here, but not a big one. Just study at the bookshelf everyday (or anytime you're free) and get it up to the third or fourth level (anything above 2). Then, go and fix it. I'm not sure if you have to repair other things that were broken during your reading/studying period. So, if you've repaired the espresso machine and the goal is still not completed, try to find other things that are broken like the light bulbs or the dishwasher. It's easier if your skill are already at three (mechanical) when you are at Dudley's Trailer. Reward: Repairman Service is now on the phone Career Rewards: Counter Culture - Leaflet Distributor Rewards: Epicurious Gourmet Stove (Cooking - Skill Building) Matsuura Imposter Type-S (Vehicle) Unlock: Pixel Acres - Visit Counter Culture - Basket Weaver Reward: Confucius Wall Lamp (Lighting) Unlock: Studio 8 - Move or Visit Fashion Victim - Lingerie Model Rewards: SlushRush Bar Counter (Cooking - Skill Building) Matsuura Imposter Type-S (Vehicle) Fashion Victim - Body Waxer Reward: "VenuSpice" Dresser by Polly Vinyl (Dresser - Miscellaneous) Unlock: Studio 8 - Move or Visit Movie Star - Kiddie Show Sidekick Rewards: Social Interaction - Gossip Matsuura Imposter Type-S (Vehicle) Unlock: Tinsel Bluffs - Visit Movie Star - Stunt Double Reward: Exoticalistism Floor Lamp (Lighting) Unlock: Goth Manor - Move or Visit After Completion: You could try and stay here for a while and level up your skills. Other then that, there's no reason for you to stay, so move out. ``````````` Goth Manor ``````````` Residents: Mortimer Goth & Bella Goth Social Interactions Available: Kiss Hand (Mortimer) Nag About Friends (Bella) Tell Story (Goal) Do Magic Trick (Job Promotion) Promotions: Mad Scientist & Movie Star Careers. Levels 4 and 5. Items Stolen: Malcolm steals the Seance Table and the Skeleton Display. Upgrade: Alright, first of all, the kitchen needs some upgrades. If I can recall, there's no food processor, so buy one and place it on the counter. Then, buy yourself a better refrigerator and replace it with the old one. You can also upgrade the bathroom and buy yourself a better tub or whatever. If you want, you can add a television or the HellaGraphix. If you need some skill building items to get promoted, feel free to buy one yourself. Goals: * Make Friends With Bella or Mortimer * Quite simple, so make friends with either one of them. You can also befriend both of them, but that's not necessary. Once the relationship points for either one of the residents reach 50 above, you'll complete the goal. Don't worry, they appreciate jokes, dances, etc. Reward: Social Interactions - Kiss Hand/Nag About Friends * Control Another Sim by Pressing The L2 or R2 Buttons * Simple, just press one of the buttons to switch characters. You can only control one of the residents, according to your sim's gender. From now on, you'll have to manage two characters in the same time. Reward: Social Interaction - Tell Story * Buy $1000 Worth of Improvements For The Goths * As told above, you should upgrade the kitchen and buy some new fun stuff. Those cost more than $1000 to be exact, so you should have no problem completing this goal. Reward: Spectre Detector Seance Table (Fun - Miscellaneous) * Exorcise The Ghosts by Holding The Seance * See the seance word? Yes, you need to unlock it first, so make sure you upgrade the kitchen and buy some fun stuff first. Then, you will unlock the Seance Table. Now, go to start and buy this creepy thing. Place it in the room, where it was before. Now, wait until the night comes. You can do this with any residents living in the house. Highlight it, and hit X. Select 'contact spirits' from the selection menu and your character will start doing the job. Remember, do it only at night. It has to be done twice, so it shall take you two days to complete the goal. Reward: Anatomical Skeleton Display (Decorative) * Find The Fern That Was Stolen From The Goths * Quite simple actually. Get to your vehicle and select it. Choose 'visit' and go to Dudley's Trailer. Notice the abandoned, wrecked vehicle at the back area? The fern is there, near the area of that car. Highlight it and choose the 'steal fern' command. After that, get back to the Goths and they'll respond something about the goal. It will then be complete. Reward: RGB Flashback (Vehicle) Career Rewards: Mad Scientist - Virus Breeder Reward: Gene Genie Incubator (Logic - Skill Building) Mad Scientist - Chemist Reward: Boggs' Memorial Commode (Plumbing) Unlock: Shiny Things Lab - Move or Visit Movie Star - Horror Movie Extra Reward: TumulTech "Sim-Phony" Synthesizer (Creativity - Skill Building) Movie Star - Soap Opera Star Reward: Social Interaction - Do Magic Trick Unlock: Club Rubb - Move or Visit After Completion: As usual, you can continue building your skills here if you want, and you can start making friends here. Just invite them over and talk to them. It helps in the future. By the way, the synthesizer is helpful for you to build up your Creativity Skills (if you haven't done it yet). ````````` Studio 8 ````````` Residents: Artie Fischl & Charity Grant Social Interactions Available: Fake Out (Artie) Tell Lies (Charity) Sissy Fight (Goal) Air Kiss (Job Promotion) Promotions: Counter Culture & Fashion Victim Careers. Levels 4 and 5. Items Stolen: Malcolm steals the Artist's Block and the Pottery Wheel. Upgrade: You should upgrade the bathroom, since there's a shower only, so sell it up and buy a tub or something, or if you want to extend the place, you don't have to sell the shower, instead buy another one and place it in the new area. You may also want to buy a television or s stereo or anything fun, since there isn't anything fun around here. Also, buy the food processor and anything that helps you to cook. The bed might need some upgrades if you have extra cash. Also, hiring the maid isn't a bad idea, since this place is quite large. Goals: * Make Friends With Artie or Charity * Quite simple, just raise your relationship points with either resident to 50 or more. You may also like to extend your relationship, so they last longer. Befriend both of them and you'll get two rewards. Reward: Social Interactions - Fake Out/Tell Lies * Control Another Sim by Pressing The L2 or R2 Buttons * Simple, just press one of the buttons to switch characters. You can only control one of the residents, according to your sim's gender. As usual, you'll have to manage two characters here. Reward: Social Interaction - Sissy Fight * Buy $1000 Worth of Improvements For The Studio * Buying a new television, a couch, upgrading the kitchen, and the shower will be enough to complete this goal. Reward: Beejaphone Guitar (Creativity - Skill Building) * Have A Great Art Opening by Rearranging The Art * Ok, I have the solution, and I guarantee 90% that it will work. If it doesn't work, e-mail me. First of all, buy a game console. Then, place it on the left room (facing inside of the house from the front door) at the far end. Next, but a couch, anything will do, and place it in front of the game console. If you can't fit in both of them, clear everything out of the way (walls, pictures, items, etc). Then, add anything creative at the front door. Next, if you can, clear the wall that is dividing the room and the kitchen hall (not really necessary). Then, get your sim to use the phone and throw a party (call in the morning so that the police won't come and fine you). Next, use the other sim in the house to cook the food. Make sure the house is in a good condition, so call the repairman in case anything happens, and clean up the house before you start. Once the party starts, make sure you're already playing the game, and it helps if your fun level is low. So, once the guests arrive, highlight one by one and hit X, and then select 'join'. Keep the guests coming, one by one. Once you get five people to play the HellaGraphix with you, the goal will be completed. Note: Even if your guests said that this place is lack of something, just keep on doing the process. Make sure you're not really sleepy during the whole process. Also, if you're afraid you're going to fail the goal, you could save your game before throwing the party, so that if you fail, you can load your game and try again. They will give you some compliments once everything's done. Reward: KrafKing Potter's Wheel (Creativity - Skill Building) * Visit Mimi's Place & Make Sure Mimi's Ok * This is quite easy, but can be tough at times. Before you go, let me remind you that your Energy and Comfort level is high enough, and so does your Bladder bar, or else it will be very tough to complete the mission. First, get to your vehicle, Use it and select 'visit'. Then, choose to go to Mimi's Place. Once you arrive there, you'll notice that it is really in a mess. The trash is everywhere, so clean up one by one. If you've hired a maid service here before, she'll most probably arrive around 10am, so if you visit her before that time, the maid will be there and help you. Clean up everything and you'll complete the goal. Take this opportunity to raise your relationship points with Mimi. Note: I don't know about other people, but I would like to share this info with you. Once I went there like normal, cleaned everything up, but the goal never popped up. Then, I noticed that there's one trash that was behind a chair, near a wall. Unfortunately, the chair was blocking the trash, and so did the wall. I was frustrated since I cleaned up everything, wasted a large amount of time for nothing. So, I don't want other people to feel what I've felt. Just make sure you don't fit the place with chairs and tables, or anything. If you want to, make sure you clear everything up once you leave. Leave some space for you to walk here and there. Also, if you leave the area without finishing the job, the next time you visit her, the trash will be added, or maybe even more. Make sure you finish the job in one go. Reward: Cruisette Leviathan (Vehicle) Career Rewards: Counter Culture - Flower Child Reward: Artist's Block (Creativity - Skill Building) Counter Culture - Message Therapist Reward: 8-Step "Love Yourself" Wall Lamp (Lighting) Unlock: Casa Caliente - Move or Visit Fashion Victim - Fingernail Painter Reward: Floyd Co. Laser Light Show (Electronics) Fashion Victim - Wig Designer Reward: Social Interaction - Air Kiss Unlock: Club Rubb - Move or Visit After Completion: After you're done here, you could continue leveling up your skills if you want. Also, there's no better time then to start making friends now, fast. ```````````` Toane's Gym ```````````` Residents: Max Toane & Goldie Toane Social Interactions Available: Bear Hug (Max) Give Noogie (Goldie) Towel Snap (Goal) Show Off Muscles (Job Promotion) Promotions: Gangster, Jock, Paramilitary Careers. Levels 4 and 5. Items Stolen: Malcolm steals the Treadmill and the Climbing Wall Upgrade: First of all, there are no beds. There's an empty room behind, near the kitchen, so add some beds there. Also, to make things easier, you could try moving all the kitchen appliances outside, meaning to the back of the pool (near the high dive of the pool) at the wall. Put the table alone at the kitchen area. Also, you may want to add a television or/and a stereo here. Make friends with them so that you can save money on buying beds. If you can, try using the tub instead of the shower; it's better. You may also want to upgrade the kitchen appliances. Goals: * Make Friends With Goldie or Max * As usual, get their relationship point to 50 or over with either resident. Make friends with both and you'll get two rewards, and you can save money on the beds, so you can sleep with them. The goal will then be complete. Reward: Social Interactions - Bear Hug/Give Noogie * Control Another Sim by Pressing The L2 or R2 Buttons * Simple, just press one of the buttons to switch characters. You can only control one of the residents, according to your sim's gender. As usual, you'll have to manage two characters here. Reward: Social Interaction - Towel Snap * Buy $1000 Worth of Improvements For The Gym * Just be rearranging and upgrading the beds and the shower should take care of everything. Just make sure you don't waste your money too much. Reward: Flush Force 5 XLT (Toilet - Plumbing) * Get Four Sims to Join Toane's Gym As Members * This can be easy at times, and if you're just unlucky, it can be tough. So, the main thing you should do is to throw a party. Remember that. Then, while having a good relationship with someone (recommended 90+ points), you will have to use the 'ask to join gym' social interaction. Let me make this clear that you don't have to do it all in a row (or in the same party), you can do it anytime but there must be a party going. Another thing is that you cannot ask Max or Goldie to join as members; they're already members in the gym, so don't waste your time. First thing's first. Start a relationship with someone, like your previous friends (Dudley, Mimi, Mortimer, etc). Try visiting them or inviting them over to add your relationship points with them. After those are taken care of, throw a party (anytime between 7am to 12 midnight, recommended daytime). Before throwing the party, call those who are close to you (good relationship with you). While calling those people, have another sim in the gym to cook food. Once he's done, your friends should've arrived in time. So, jump inside the pool and ask each and every one of your closest friends to join you in the pool (if you don't do this, they'll still get there and enjoy themselves without you asking). Now, maybe a few of them will stop swimming and have something to eat (that's why it's easier if you just arrange the kitchen outside near the pool). Take this opportunity. If some of your friends are still in the pool, get out and highlight them and 'ask to join gym'. They'll get out and if nothing happens, ask again. If they shake your hands or do anything showing that they agree, then well done, they'll say they love the gym and you'll have to find three more. Keep repeating the process and just make sure you don't skip your job too any times or you'll be fired. Reward: Turntablitz DJ Booth (Creativity - Skill Building) * Go to Dudley's Trailer & Party * Alright, here's what you got to do. First, the main objective is to have a relationship point of 5 or more with each and every guest that will be at Dudley's Trailer. So, once you arrive there, Dudley will immediately throw a party. If the guests that arrived in the party are close to you, then you're in luck. Since you don't have much time, I suggest that you talk with the guest once, and that should be enough. Talking is the only social interaction that would help you get your points up, and try not to get the negative points. Also, if you go to Dudley's Trailer by daytime, you'll have more time to spend with the guests. If you want, you can try having a meal and wait for the guests to sit and talk with you (while eating). That's another way of doing it. Remember not to waste time by talking to long with a guest, because you have a few more to go. Once you've talked to everyone, the goal will be completed. Reward: Maximoto Tsunami X-TEQ (Vehicle) Career Rewards: Gangster - Car Thief Reward: High Dive (High Dive Pool - Build Mode) Gangster - Mugger Reward: Sonic Shower (Plumbing) Unlock: Casa Caliente - Move or Visit Jock - Starter Reward: Life Rocks! Climbing Wall (Body - Skill Building) Jock - All Star Reward: Aeromaster Whifferpuff "Gold" (Electronics) Unlock: Club Rubb - Move or Visit Paramilitary - Paratrooper Reward: Social Interaction - Show Off Muscles Paramilitary Chopper Pilot Reward: Miss Memo Sleeper (Bed - Seating) Unlock: Shiny Things Labs - Move or Visit After Completion - Quite simple, finish you job if you haven't (leveling up your skills). Next, just move out to Casa Caliente. Since there's a marriage goal there, I suggest that from here, you should start creating a sim in Free Street 3 (Free Play Mode), and once you're at Casa Caliente, you can start visiting him/her (if you don't like the residents living in Free Streets 1 or 2). Then, your job would be easier. Also, to make your life easier, you could start making friends with Randy or Paisley from Casa Caliente. Just invite them over and have a chat and do fun stuff with them. Make them fall in love with you and it will be much better. `````````````` Casa Caliente `````````````` Residents: Randy Hart & Paisley Rainbow Social Interactions Available: French Kiss (Randy) Spank Booty (Paisley) Romantic Kiss (Goal) Force to Slap Self (Job Promotion) Promotions: Counter Culture & Gangster Careers. Levels 6 and 7. Items Stolen: Malcolm steals the love Bed & the Love Tub. Upgrade: First of all, you should buy yourself a tub or a shower, since Malcolm stole the only one here. Next, buy yourself a bed and place it anywhere there's space or an empty room. If you have a lot of money, you could try building a wall and make a new room at the opposite side, but what I did was that I just bought the Camp-Bed, which you can store outdoor. However, you have to be promoted in the job to unlock it first, but for the mean time, you can just store the beds in an extra room (build yourself at the sides facing the ocean). Try buying the Sonic Shower and place it inside the bathroom, if you have enough money, since there's not much space for a big tub. The kitchen is in a good condition, but if you want to upgrade the dishwasher or the fridge or whatever, you may do so. Also, you may also want to buy a television or a stereo, since there's nothing fun around here, excluding the pool outside. Goals: * Buy $1500 Worth of Improvements For Casa Caliente * This is actually too little. Buying an extra bed outside or upgrading the tub or any source of fun here is more than enough to complete this goal. Piece of cake. Reward: Sham-Shag Polar Bear Rug (Decorative) * Invite Your Lover Over * Not really difficult if you followed my hint at Toane's Gym. Anyway, this goal will be automatically completed once you reach here if you've made Randy or Paisley fell in love with you during your stay at Toane's Gym. However, if you have someone special (near the relationship points bar, with a heart beside someone with 70+ points), then invite him/her over. The goal will be completed once someone who is in love with you visits you, or if one of the residents is in love with you. Reward: Hawaiian Fantasy Tiki Torch (Lighting) * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Score With Two Sims At The Same Party * Ok, this is quite a tough goal to complete, if you don't have anybody special in the game. So, you must get a relationship going, and here's a hint and some info. First, during your stay here at Casa Caliente, a new Social Interaction will be available for you (Try and Score). This, what I've been told, similar to the French Kiss interaction. It's basically like a normal kiss, but a little different in a way. So, kissing is meant for people you love, and if you have someone else special with you in the same room while doing it, they will become jealous of the person you kissed. Another thing you have to remember is that the person you're trying with must be in a good mood, and since the you can control both Randy & Paisley, you can get them in a good mood and do it. Pretty simple if you know exactly what to do. So, here's the method. Start a relationship with Randy and Paisley (both of them), and get them to 100 points with a heart for both of you. Then, anytime you can throw a party, do it and get another sim to cook food. Next, quickly get your sim to the bathroom (or anything, the bedroom will do too) and use the 'Call Over' command to either Paisley or Randy first. They'll come, and make sure you don't go or leave the room. Once one of them is in the same room with you, quickly go to the start menu and sell the doors, or anything connecting outside. This ensures that nobody will enter the room, just both of you alone (you don't have to do this if you want). So, chat a little bit (not too long), and use the 'Try & Score' interaction. If you succeed, two '+' (green) will go above your head and either one of the residents. Then, quickly build back the door and ask your sim to go to another room (or get the other sim away). Next, call the next resident and do the same. Have a little chat and max out your points. Then, 'Try & Score' again. If you succeed, you'll get your reward, and thus completing the goal. Reward: Social Interaction - Kiss Romantically * Go to Studio 8 & Help With The 'Outsider Art' * As the goal stated well, you must visit Studio 8 to complete the goal. Before you do that, make sure you have a high skill in Creativity, so you can succeed easily in this goal. So, work out your creativity if you haven't (7 or 8 will do), and visit Studio 8. Once you reach there, either one of the residents will talk something about this goal. So, remember the easel near the kitchen? Get there and start painting. You will have to finish the painting and you'll get the reward if Artie likes it. It he doesn't, then it's probably because your skills for creativity are not high enough, or maybe you didn't complete the drawing & accidentally pressed the triangle button. Try again and work on your creativity if it didn't work out. Reward: That 70s Window (Window - Build Mode) * Find A Neighbor Who Knows About Candelabras * To accomplish this goal, you must have the 'Kiss Romantically' social interaction unlocked. To do that, you must complete the goal 'Score With Two Sims At The Same Party'. After you've done that, go to Goth Manor and use the social interaction to either Bella or Mortimer (Kiss Romantically). If it doesn't work, try talking and raise your relationship with either resident. This is a great opportunity to raise your relationship with them again. Reward: Torchemada Candelabra (Lighting) Careers Rewards: Counter Culture - Toga Instructor Reward: Vibromatic Heart Bed (Bed - Seating) Counter Culture - Transcendentalist Reward: Sili-Camp Tent (Bed - Seating) Unlock: Pixel Acres - Move or Visit Gangster - Body Guard Reward: Social Interaction - Force to Slap Self Gangster - Arsonist Reward: Niagara Love Tub (Plumbing) Unlock: Pixel Acres - Move or Visit After Completion: You may want to get married now, because you can get additional income and it will ease the similar goals you'll be facing at Club Rubb and Shiny Things Labs. So, start to visit your new created sim at Free Street 3 and have a good relationship, and start proposing. Note: Read the Marriage & Children section for further info. `````````` Club Rubb `````````` Residents: Bing Bling & Mona Lott Social Interactions Available: Break Dance (Bing) Dance Dirty (Mona) Admire Body (Job Promotion) Slow Dance (Job Promotion) Tell Dirty Joke (Job Promotion) Wolf Whistle (Job Promotion) Booty Tease (Job Promotion) Moon Walk (Job Promotion) Promotions: Fashion Victim, Jock, Movie Star Careers. Levels 6 and 7. Items Stolen: Malcolm steals the Dance Floor and the Beverage Bar. Upgrade: Man, this place is awful! The first thing you should consider doing is upgrading the kitchen. There's a fridge at the back area, so move it to the hall. Then, take the toaster oven and put it there as well. Next, buy the best dishwasher you have and buy a sink. If you want, sell the old fridge and replace it with an expensive one. Buy new beds and extra ones (if you're married). Try befriending both of the residents so you can start saving your money. You can and actually must build a room (which you will need to store the beds). Also, buy the Beverage Bar for the goals you'll be completing here and put it at the front hall beside the kitchen area. You can try upgrading the shower if you wish, and build an extra room to store the tub. This place is large, so build wherever you want and fill the place with basic things. Also, think about putting the table for your meal will you? Finally, call the maid service. Goals: * Buy $1500 Worth of Improvements For The Club * Simple, fixing the place up and buying the kitchen appliances and beds are more than enough to complete the goal. Reward: Bounce My Booty Dance Floor (Fun - Electronics) * Invite Your Lover Over * If you're married, then you would have completed this goal as soon as you arrive here. If not, have someone special (near the relationship points bar, with a heart beside someone with 70+ points), then invite him/her over. The goal will be completed once someone who is in love with you visits you, or if one of the residents is in love with you. Reward: KlassiKlean "More-saic" Tub (Plumbing) * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Throw The Ultimate DJ Dance Party * Finally, a nice goal to be done. First, once you completed the 'buy $1000 worth of improvements for the club' goal, you will unlock the dance floor, which is required for this goal. So, buy the Dance Floor and fix it in front of the DJ Booth, which is where it was before. Get your sim to work on that DJ Booth until your creativity skills are as high as you want it to be (level 8 or recommended higher). You could just let your sim to fill up his skills for creativity to 10 if you want. Anyway, once that is done, let me give you some info about this goal. First, as you should know, this goal will work only if you throw a party, and the main objective is to get five people to dance on the Dance Floor. Second, you must get someone which has a high skill for creativity. This is compulsory because to get people dance on the Dance Floor, someone must 'spin' the disc creatively, so that people will enjoy the party and keep on dancing. It doesn't have to be your own sim, so you can let anyone spin the disc if you like. But, I recommend that your sim to do it. Make sure you restore the Dance Floor, and also buy the Beverage Bar, those are important. So first, skip a day off work and stay at home. Let other residents to skip their work too. Once this is done, get your sim to use the phone and throw the party, while another sim to cook food and another one to make drinks using the Beverage Bar. After that, get your sim (or anyone with a high Creativity Skills) to 'spin' at the DJ Booth. After that, get the sim that was cooking the meal to dance at Dance Floor. Now, once the guests arrive, highlight every one of them and click on 'join'. A few of them will go and dance. If there are four people and you need one more person, get the other resident who's making drinks to join. Once there are five people dancing on the Dance Floor, the goal should be complete. Now, close everything and go to sleep. Reward: Q3 Recliner (Seating) * Find Out What's Going On At Toane's Gym * First, you have to unlock Toane's Gym for visiting. Go and unlock it first by doing any of the previous goals. Now, start building up your Body Skills if you haven't yet. This is why I told you to max out every single skill you can at other places. Anyway, once you're Body Skill is at least level 8 (preferably higher), you could succeed in this goal. Get to Toane's Gym as soon as you finished all the previous work. Once you reach there, either Max or Goldie will dare you to do triple jumps from the High Dive Pool in a row. So, if you have the requirements, you will just have to highlight at the High Dive Pool, and select the 'triple jump' move. Do it three times and both of them will get shocked! Reward: Wicked Breeze Outdoor Shower (Plumbing) Unlock: Studio 8 - Visit * Show Off Some Club Rubb Moves at Studio 8 * First of all, the required thing to get this goal completed is a social interaction. It's the 'break dance' social interaction, so to get it; you must befriend Bing Bling first. So, start the talking and do some jokes. Once you have it in the list, you'll have to unlock Toane's Gym for visiting. Not a big problem, since the reward is available for you in the above goal. So, get there and talk a little with either Artie or Charity. Then, use the 'break dance' social interaction in front of either resident. You'll complete the goal once it's done. Reward: The Apoplectic Photoelectric (Lighting) Unlock: Toane's Gym - Visit Career Rewards: Fashion Victim - Hair Stylist Reward: Social Interaction - Admire Body Fashion Victim - Makeup Artist Reward: Social Interaction - Slow Dance Unlock: Tinsel Bluffs - Move or Visit Jock - MVP Reward: Social Interaction - Tell Dirty Joke Jock - Super Star Reward: Social Interaction - Wolf Whistle Unlock: Tinsel Bluffs - Move or Visit Movie Star - Game Show Host Reward: Social Interaction - Booty Tease Movie Star - Sitcom Star Reward: Social Interaction - Moon Walk Unlock: Tinsel Bluffs - Move or Visit After Completion: Well, if you're married, get your spouse to gain careers if you wish, and get him/her to level up the skills. It helps you get additional income and ease your pain going to work and supporting the house. `````````````````` Shiny Things Labs `````````````````` Residents: Vaughn Braun & Makino Nada Social Interactions Available: Coo Coo! (Vaughn) Whine & Complain (Makino) Hypnotize (Goal) Promotions: Mad Scientist & Paramilitary Careers. Levels 6 and 7. Items Stolen: Malcolm steals the Tesla Coil and the Telescope. Upgrade: Well, first, if you're married, buy the same type of bed here and place it somewhere in the room. I actually enlarged the room so I can put an extra bed there. Also, upgrade the fridge and buy a stove for cooking. There are few of fun things available here, so if you want to add a television, it's up to you. Also, sometimes sims would rather walk through the whole garden just to wash their hands in the other bathroom after using the toilet, even if there's one beside them. So, sell the old one and buy a sink, where you use in the bathroom. This place is ok and you can live normally here for a while. Goals: * Buy $1500 Worth of Lab Equipments * You know, don't listen to the goal. Buy anything you need in a normal house, and not in a lab. Upgrading the kitchen and buying an extra new bed or replacing the fun stuff around here would be enough to complete this goal. Reward: KraftKing Inventor's Workshop (Mechanical - Skill Building) * Invite Your Lover Over * If you're married, then you would have completed this goal as soon as you arrive here. If not, have someone special (near the relationship points bar, with a heart beside someone with 70+ points), then invite him/her over. The goal will be completed once someone who is in love with you visits you, or if one of the residents is in love with you. Reward: Bird Of Paradise (Plant - Build Mode) * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Show Off Rocket Gnomes At 'Launch Party' * Quite simple if you followed my guide/hint. Your Mechanical Skills affect the gnomes you'll be making from the Inventor's Workshop (there's already one in this lab, near the wall beside the door, so you don't have to buy one). So, build up your mechanical skill if you haven't yet to 8 or higher. You'll be making normal gnomes if you don't have the required skill. To build your Mechanical Skills, it's up to you. There's one item that will boost up your skill faster then any other available skill-building items (the Tesla Coil, under Skill Building, but you'll have to complete the job promotion to unlock the item). Once you have the required level for building the gnomes, then well done. Now, start building five of those (the gnome is yellow/red in color with sunglasses) and go to the Start Menu. Use either the Buy or Build Mode to move the gnomes outside on the sand. Then, all you got to do now is to throw a party. Get a sim to use the phone, and leave your sim outside with the gnomes. Once the box appear telling you that the party has started, highlight one of the gnomes and select it. Next, choose 'launch' and it will fly to the sky. Get every gnome to be launched in the air and you'll complete the goal. Note: Every time you launch a gnome, you'll get a respond from a sim that he/she is not impressed. This means that you have to finish all five, and not only a few of them. The sims want to see all five being launched in a row, meaning they want to see five of those being launched, so don't get confused. Just do it normally and you'll be fine. Reward: Social Interaction - Hypnotize * Find Out Where The Contaminating Spores Are Coming From * First, you must get Goth Manor unlocked and available for visiting. Now, visit the Goths. There's a few of the giants ferns, similar to the one you stole from Dudley's Trailer. Steal one from them, and you're done. Reward: Giant Fern (Plant - Build Mode) Unlock: Studio 8 - Visit * Go to Studio 8 & Change Their Minds About Scientists * Quite simple. First, get Studio 8 unlocked. This can be done by completing the above goal. Next, you must first complete the gnome mission, where you have to launch all five in a row. You need to do that to get the required social interaction for this goal. So, once you have the 'hypnotize' social interaction in the list, pay Studio 8 a visit. Get up to either Artie or Charity and perform the 'hypnotize' move on either resident. Reward: Pathmatic Sliding Door (Door - Build Mode) Career Rewards: Mad Scientist - Vivisectionist Reward: Tesla Coil 3.0 (Mechanical - Skill Building) Mad Scientist - Gene Splicer Reward: SLP Lamp (Lighting) Unlock: The Octagon - Move or Visit Paramilitary - Covert Ops Reward: Horrorwitz "Star-Track" Telescope (Logic - Skill Building) Paramilitary - Secret Agent Reward: WarKraft Radar Dish (Decorative) Unlock: The Octagon - Move or Visit After Completion: Alright, time for a little strategy in the game. Here's a hint. First, I'd suggest that you go to Tinsel Bluffs after this level. This seems like a jump but it's worth it. At Tinsel Bluffs, you'll be facing a goal, which you must do and befriend Malcolm. If you go and stay at The Octagon instead, you'll be having a lot of problems when you move out from that place, since you might become enemies with Malcolm and it's difficult to complete the goal at Tinsel Bluffs. Follow my guide, and I'll make sure you're fine. If you didn't unlock Tinsel Bluffs yet, go and unlock it now. ```````````` The Octagon ```````````` Resident: General Payne & Maxine Powers Social Interactions Available: Snap Out Of It (General) Karate Chop (Maxine) Flip (Job Promotion) Promotions: Mad Scientists & Paramilitary Careers. Levels 8 and 9. Items Stolen: Malcolm steals the Miss Gyrotic & the Sentry System Upgrade: You might want to change the beds into better ones, and they have a small colored television. You can buy a game station if you want, and buy a new shower if you like. You might want to upgrade the refrigerator and buy a stove for you to cook. Though this place is not luxurious, it's fine for a few days stay. Goals: * Buy $2000 Worth Of Improvements For The Octagon * Simple, fixing a few stuffs and adding new beds would complete the goal in no time. Reward: Atlantean Column (Decorative) * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Raise A Baby to A Child * (Read the Marriage & Children section for further info) Reward: Schnell Meister (Vehicle) * Mission: Classified - Eliminate Senator Langrabb * This is the best mission that I love. I'll state the easiest way to complete the goal. First, go through the Mad Scientist Promotion and you'll unlock the Miss Gyrotic. It's a robot, so it can eliminate Malcolm for you, easily. Here's what you have to do. First, you must have enough level for your Logic Skills to program the robot for 'defense'. Anyway, first, call Malcolm's Mansion and invite him over. When he arrives, greet him and he'll go inside. Now, quickly go to the robot and program for 'defense'. The robot will get out and zap Malcolm a few times and once he begs for your mercy and gives you the money, you'll complete the goal. Another method involves trapping Malcolm in a room. First, invite Malcolm as usual. Let him have a meal, and after he finishes eating, he most probably will rush to the toilet. Quickly press start and block the whole area where Malcolm is. He'll be trapped there and you'll have to wait. The goal will be complete, but it may take a while. The last method of completing this goal is to attack Malcolm and beat him up. The problem is, you can't beat him up because he's not really your worst enemy, unless you've done something to him. He hates jokes, so make jokes in front of him to lower your relationship points with him. Once he has a red face beside his face in your relationship bar, which means he's your enemy. You should be able to 'attack' him now, so do it until he begs for mercy. Note: If you do anything that gets him to hate you, then most probably it will be tough for you to complete one of the goals at Tinsel Bluffs. So, that's why I advise you to move out to Tinsel Bluffs first, so it's safer. Make sure to use a safer way so you don't suffer in the future. Reward: $5000 * Mission: Find & Shut Down The Hackers * Well, who else would be the hackers if not those scientist at the lab? Well, pay them a visit, and find a computer inside the lab. If I'm not mistaken, they have a few of them. The best one is at the wall after the main hall. Highlight it and use the 'steal computer' command. It's simple, really. Reward: Spartan Special Desk Lamp (Lighting) Unlock: Club Rubb - Visit * Mission: Find & Suppress Antiwar Protesters * Well, first of all, you must unlock Club Rubb for visiting. This can be done by completing the above goal. Once Club Rubb is on the list, you'll have to make sure your Body Skills are high enough (around 7 will do), so work on it. This place has the perfect machine to do that. It's near the bathroom, near the main hall with the television. Work on it and pay Club Rubb a visit. Get to either Bing or Mona and use the 'attack' social interaction on either one of them. You don't have to be enemies with them; the command will be available once you get there from The Octagon. You'll have to win the fight, and after that, you get your reward. Repair your relationship with the back since you'll need this to get promoted in your work. Reward: Toy Parrot by FauxFriend (Decorative) * Seek & Destroy Bio Weapons * Another easy one. Get Goth Manor unlocked in the list, and pay Mortimer & Bella a visit. Notice the incubator at the back of the Manor? Well, highlight it and use the 'destroy bio weapons' command to it. Your sim will walk to it and give it a kick (quite funny on how it can be spoilt). Then, you're done here. Reward: GyroSport AbDominator (Body - Skill Building) Career Rewards: Mad Scientist - Robotician Reward: Miss Gyrotic (Mechanical - Skill Building) Mad Scientist - Space-Time Tinkerer Reward: RiteLite Spotlight (Lighting) Unlock: Malcolm's Mansion - Move or Visit Paramilitary - Code Breaker Reward: Social Interaction - Flip Paramilitary - Intelligence Director Reward: SimSentry CDXLVIII Motion Detector (Electronics) Unlock: Malcolm's Mansion - Move or Visit After Completion: What you should do now is to try and be friends with Malcolm again, if you've made him your worst enemy. This is important and it will ensure your safety at Tinsel Bluffs. Also, if you haven't worked out on your skills yet, do it here. Finally, call your friends and max out your relationship points with them, especially at Casa Caliente (you'll see soon). ```````````` Pixel Acres ```````````` Residents: Chase Skurtz Ying Yangst Social Interactions Available: Tell Secret (Chase) Feather Tickle (Ying) Barnyard Taunt (Job Promotion) Promotions: Counter Culture & Gangster Careers. Levels 8 and 9. Items Stolen: Malcolm steals the Ping Pong Table, the Tetherball and the Hot Springs. Upgrade: Ok, if you're going to live you'll have to definitely fix this place. Everything is outdoor, and not to mention your beds. Ok, first, build a wall and connect all the kitchen appliances and the beds. Then, work it out creatively and buy a game console, since there's really nothing fun here. Buy a few trash cans and place it around the area, and call the maid service. If you dislike the tents, then sell them like I did and replace them with better ones. Buy a fridge and make the kitchen a complete place for cooking. Enlarge the kitchen, and create new bathrooms. You should put one near the sleeping area and the other one at the opposite side. You can decorate the place if you want. Move the grilling item and place it near the fountain, and move the table, so that sims can choose to cook on the stove or eat burgers. Put a sofa in front of the game station, a nice comfy one. Then, you're done. Goals: * Buy $2000 Worth Of Improvements For Pixel Acres * Simple. Just fixing the whole place up will with walls and new kitchen appliances and also new beds would be more than enough to complete this goal. Reward: Hot Spring Conversion Kit (Plumbing) * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Raise A Baby to A Child * (Read the Marriage & Children section for further info) Reward: Schnell Meister (Vehicle) * Frame Malcolm & Get Him Busted For Indecent Exposure * Ok, my solution. First of all, you'll have to get a Creativity Skills of 9 or higher. Then, once you do this, you'll be able to play the 'Pixel Booty' song, which causes anyone around you (in the same area) to take their clothes off (if you have done the required goal first). Since it goes well with this mission, go work on your Creativity Skills. If you've worked that out when you were at Club Rubb, this is very simple. Note: Before I state anything further, you cannot play the song if you haven't done the Goth Manor mission, so go do it first and then you'll be able to play the song. First, buy a synthesizer. Then, place it near the main entrance (near the place with the bookshelf and the phone, at the grassy area). Next, invite Malcolm over, and if you're friends with him, you'll have more chances for him to come over. Once he arrives, play the song, and while he's at the door, he'll take off his clothes and one of the residents will respond that they've got him. A cop will be there and arrest him. The goal will be complete. Reward: $5000 * Seduce Someone At Casa Caliente * At The Octagon, I've informed you that it's easier if you raise your relationship points with either resident at Casa Caliente there, and this is where you need to use their friendship. First, if you're in love with either Randy or Paisley, good. If not, start talking and inviting them over. Let's assume those are taken care of. Now, visit Casa Caliente. Let me remind you that your Energy Bar should be full, and your Bladder should be empty, or else it's difficult to get your sim to 'relax' at the Bear Rug (in other words, get your sim to be in a good mood). Once you reach there, get to the Bear Rug which is opposite the fireplace. Highlight it and select it. Choose 'relax' and your sim should go there and lie down on it. Next, highlight either Paisley or Randy (whichever that has a good relationship point with you, with a heart at the Relationship Bar) to join you. Next, both of you will have a little chit chat and then they'll start kissing and once they start 'doing it', press triangle to exit and quickly claim your reward. Reward: Varmenkozze Euro Fireplace (Fireplace - Build Mode) * Find Someone Interested In Chase's Secret Formula * First thing you should do is becoming friends with Chase. This is important so you'll receive the 'tell secret' social interaction needed for this goal to be completed. So, be friends with him, and once you've unlocked that already, get to Shiny Things Labs (if you haven't unlocked it yet, do the above mission first). Then, get up to either Vaughn or Makino & use the social interaction to either resident. The goal will be complete. Reward: Boomtown Redwood Table (Surfaces) Unlock: Goth Manor - Visit * Find Out What 'Ghost' of A Problem The Goths Are Having * This goal is important for you to play the Pixel Booty song for the mission of framing Malcolm. Anyway, here's how to do it. First, get Goth Manor unlocked by succeeding in the above goal. Next, pay them a visit and make sure your Creativity Skills are at least at level 9. Get to their Synthesizer and play it. You'll know you've succeeded once everyone opens their clothes. You can now go and do the framing Malcolm goal. Reward: RustyRedneck Stump Chair (Seating) Unlocked The Pixel Booty Song On the Synthesizer Career Rewards: Counter Culture - Love Guru Reward: Tetherball (Miscellaneous) Counter Culture - Psychic Activist Reward: Social Interaction - Barnyard Taunt Unlock: Malcolm's Mansion - Move or Visit Gangster - Extortionist Reward: Table Tennis from Slammo (Miscellaneous) Gangster - Hit Man Reward: BroilBastard Stone Grill (Miscellaneous) Unlock: Malcolm's Mansion - Move or Visit After Completion: You can get your spouse to gain careers if you want. Right now, you should have your skills fully filled. Try being friends with a lot of people if you want to get promoted, especially in the Movie Star career. `````````````` Tinsel Bluffs `````````````` Residents: Humphrey Hawks & Fannie Adore Social Interactions Available: Imitate (Humphrey) Smooth Talk (Fannie) Promotions: Fashion Victim, Jock, Movie Star. Levels 8 & 9. Items Stolen: Malcolm steals the Microphone and the Information Overload. Upgrade: This is a luxury place alright! First, nothing should be done at the kitchen; you should leave it. Buy an extra bed if you're married/have a kid or enlarge the place if you wish, but that's not necessary. You might want to buy a Plasma TV or a game console. Other than these, this is a fine place to stay. Goals: * Buy $2000 Worth Of Improvements For The House * Buy a television, and an extra bed. This should be a piece of cake. Reward: Constructed Table (Surfaces) * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Raise A Baby to A Child * (Read the Marriage & Children section for further info) Reward: Schnell Meister (Vehicle) * Get Malcolm to Put You In His Big Movie * Ok, what did I tell you? If you're friends with Malcolm, then this goal would be less difficult for you. First, get Malcolm to be your friend, and maybe a lover. First, make sure you have the HellaGraphix stored here. Then, invite Malcolm over, throw a party after that and while another sim is cooking food (as usual). Then, get your sim to play the game (it helps if your Fun Level is low, so you'll play longer). Try not to invite Malcolm late at night, because he'll go home faster, so do it at daytime. Anyway, once the party starts and once Malcolm arrives, click at him and select 'join'. He'll play the game for a while, and most probably you'll finish first. So, go to the kitchen area and 'grab a plate'. Then, Malcolm will reach out for the food. After a little chit chat with him, select him and choose 'ask for movie role'. If he shakes his hand with you, that means he accepts it. Note: If you want to raise your relationship with him, pay him a visit and talk to him, or invite him over the Tinsel Bluffs. If you get his relationship points up at the party, it won't work. So, remember to do fun stuff and serve him a meal. Reward: $5000 * Find Out Where You Can Score A Red Pool Table * Quite simple if your Body Skills are full. Now, pay Club Rubb a visit, since they have the Red Pool Table. Get there and highlight the table and select it. Play it and get Bing to join you. If your Body Skills are high enough, there's not much problem completing this goal. Reward: Overlord Pool Table (Miscellaneous) Unlock: Shiny Things Labs - Visit * Find A Good Sci-Fi Movie Script * First, you must unlock the lab for visiting (get it open by completing the above goal). Next, make sure you're in a good mood (especially your Energy and Bladder Bars). Now, get to Shiny Things Labs and look for a brain in a jar. It's in the same room with the Inventor's Workshop, where you created the gnomes for the goal for this place. Get to it and use the 'steal script' command. It should take a minute to be completed, but not too long. Reward: Cypress Tree Plant - Build Mode) * Muscle The Muscle At The Gym * Ok, first, get Toane's Gym unlocked. Then, head over there. Once you reach here, find either resident and choose the 'attack' command. You don't have to win the fight though, but it is recommended so it won't affect your mood if you lose. Start a fight and you'll get your reward. Reward: Frigidarium Colossicus (Pool - Build Mode)) Career Rewards: Fashion Victim - Runway Model Reward: CYMK Floodlight (Lighting) Fashion Victim - Centerfold Reward: Fontis Publicus (Plumbing) Unlock: Malcolm's Mansion - Move or Visit Jock - Head Coach Reward: Information Overlord by Bu Butubu (Television - Electronics) Jock - Hall of Famer Reward: Autocrat by Emporium Imperium (Seating) Unlock: Malcolm's Mansion - Move or Visit Movie Star - Sex Symbol Reward: NostalgiCo Microphone (Charisma - Skill Building) Movie Star - Director Reward: Manila 1000 Marine Aquarium (Decorative) Unlock: Malcolm's Mansion - Move or Visit After Completion: Well, you might want to have a baby for this moment, since you need it for the next, final stage. Read the Marriage & Children section for further info. `````````````````` Malcolm's Mansion `````````````````` Resident: Malcolm Langrabb Social Interaction Available: None Promotions: All Careers - Level 10 Items Stolen: None, Malcolm Got Kicked Out of The House by Mom. Upgrade: Well, this is tough. I don't know what to suggest, since this house got it all. You might want to upgrade anything that is there, but not the best product (like the dishwasher, so you might want to buy a better one). Also, the whole time you're here, whether you're going to work or greeting somebody by the door, your sim will make a whole round around the mansion. This is a waste of time, and sometimes you might miss your bus for work! So, if you want, you can destroy the wall so that your sim will only walk in the middle area. However, if you don't want to do that, you should just be at the front of the mansion earlier so that you won't miss your bus, or use the 'go here' command. Goals: * Get Married * (Read the Marriage & Children section for further info) Reward: Spritzen Funken (Vehicle) * Raise A Baby to A Child * (Read the Marriage & Children section for further info) Reward: Schnell Meister (Vehicle) * Show Off Your Fortune - Upgrade The Mansion * Well, think wisely before doing anything here. You can buy the nine- screen television if you want, because that's expensive. Just upgrade the bathroom, put some fun things outside, or you just do it like me. I created the whole mansion exactly like the other places in this game. I made a room like a club and another one a little like Tinsel Bluffs, and out a little decoration at the pool area. You might want to buy a computer or a bookshelf for your kid to study. I also bought the DJ Booth and put it in front of the pool, for the purpose of making the mansion a fun place and to complete the goal. Just spend $20'000 on those things and you'll complete this goal. Reward: Limo Ultimo (Vehicle) * Send Your Child to Prep School With Straight A's * Well, I actually hate this goal, honestly. Well, it would be a lot easier if you've sent your child to school while you work on the seven careers. Here's a little info on how to get your child to boost up on his/her grades. First, it works like this. If your kid misses a day off school, he/she'll go down one whole grade. What you should do is buy a bookshelf or a computer and place it anywhere in the mansion. Get your kid to study everyday (recommended) and it's definitely useful if your child missed the bus. So, make sure your kid goes to school everyday (in a good mood), so that he/she will get up one notch (like from B to B+). There are three levels, A, A+ or A-. You can get your kid to level up the grades by using the 'study for school' command. Your kid can get up to two grades by one night, so the day doesn't matter. Your kid will be leveled up by going to school only in a good mood. Once you do this, a new sports car will be available for trading. Reward: Satinity 'Diavolo' GT 1000 (Vehicle) * Finish All Seven Careers to See Your Dreams Come True * Alright, this is the best goal ever, but not actually the hardest. First, here's how it works. The final promotion you'll get is by going to work from here, you know that of course. Now, once you get promoted to the final promotion, you'll get a movie related to your career you just finished. Well, once you complete each and every career, you'll be awarded with a 'career gnome', which depends on what career you're on. So, notice the weird looking thing in front of the mansion? Well, the gnomes will appear here, and by choosing 'activate', you'll see all the gnomes dancing on it. You cannot sell that thing before finishing this goal nor can you watch those movies again. But, once you complete all seven careers, and get promoted to the highest level, you'll watch every single movie again and see the final one. Reward: Temple of Simoleon (Decorative) Career Rewards: Counter Culture - Full Time Freak Fashion Victim - Super Model Gangster - Mob Boss Jock - Living Legend Mad Scientist - Death Ray Inventor Movie Star - Movie Mogul Paramilitary - War Minister After Completion: Well, congratulations, you've completed the Bust Out Mode. Keep on unlocking other stuffs (if you haven't unlocked yet) like the social interactions and other stuff. You're the master now, no one can stop you. B u s t O u t M o d e C a r e e r I n f o As you know, there are seven careers in Bust Out Mode, and each with ten different promotion levels, and through all thirteen different houses (from Mom's House to Malcolm's Mansion). Well, this section will provide info on how to get promoted to those levels, which includes all the skills and friends you need. Here's your guide: Skills Guide: Fri: Number of Friends Co: Cooking skill Me: Mechanical skill Cr: Creativity skill Bo: Body skill Lo: Logic Skill Ch: Charisma skill Houses Guide: Mom: Mom's House Dud: Dudley's Trailer Mim: Mimi's Place Got: Goth Manor Toa: Toane's Gym Stu: Studio 8 Cas: Casa Caliente Clu: Club Rubb Shi: Shiny Things Labs Oct: The Octagon Pix: Pixel Acres Tin: Tinsel Bluffs Mal: Malcolm's Mansion Plc: Places to Get Promoted ```````````````` Counter Culture ```````````````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Panhandler $110 10am-2pm 0 0 0 0 0 0 0 Mom 2 Leaflet Distributor $120 10am-2pm 0 0 0 0 0 0 0 Mim 3 Basket Weaver $180 10am-3pm 0 1 0 1 0 0 0 Mim 4 Flower Child $200 12pm-5pm 2 3 0 1 1 0 0 Stu 5 Message Therapist $220 11am-4pm 3 5 0 1 1 0 1 Stu 6 Yoga Instructor $300 10am-5pm 4 6 1 2 1 0 2 Cas 7 Transcendentalist $350 12pm-5pm 6 7 2 2 2 0 2 Cas 8 Love Guru $450 12pm-5pm 6 8 2 2 3 0 4 Pix 9 Psychic Activist $550 2pm-7pm 7 9 3 3 4 0 6 Pix 10 Full Time freak $1000 10pm-2am 8 10 3 4 5 0 8 Mal ``````````````` Fashion Victim ``````````````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Hand Model $200 10am-2pm 0 0 0 0 0 0 0 Mom 2 Lingerie Model $225 10am-spm 0 0 0 0 0 0 0 Mim 3 Body Waxer $275 10am-3pm 0 0 0 2 0 0 0 Mim 4 Fingernail Painter $315 10am-3pm 1 0 0 4 1 0 0 Stu 5 Wig Designer $400 11am-5pm 2 0 0 5 1 0 1 Stu 6 Hair Stylist $550 10am-6pm 3 0 0 6 1 0 2 Clu 7 Make Up Artist $650 12pm-6pm 4 1 0 7 3 0 3 Clu 8 Runway Model $900 6pm-1am 5 2 0 8 4 0 4 Tin 9 Centerfold $1100 2pm-9pm 7 3 0 9 5 0 4 Tin 10 Super Model $1200 10am-4pm 9 4 0 10 8 0 5 Mal ````````` Gangster ````````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Vandal $140 10am-2pm 0 0 0 0 0 0 0 Mom 2 Shoplifter $200 9am-1pm 0 0 0 0 0 0 0 Dud 3 Burglar $275 11pm-5am 0 0 0 2 0 0 0 Dud 4 Car Thief $350 9am-3pm 2 0 1 4 0 0 0 Toa 5 Mugger $425 5pm-1am 3 0 2 5 0 0 0 Toa 6 Body Guard $530 3pm-11pm 4 0 3 6 1 0 1 Cas 7 Arsonist $640 9pm-3am 6 0 3 7 3 0 1 Cas 8 Extortionist $760 9am-3pm 8 0 5 8 3 0 2 Pix 9 Hit Man $900 9am-3pm 8 0 5 9 5 0 3 Pix 10 Mob Boss $1100 6pm-12am 8 0 5 10 7 0 4 Mal ````` Jock ````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Mascot $130 10am-2pm 0 0 0 0 0 0 0 Mom 2 Ball Collector $170 9am-2pm 0 0 0 0 0 0 0 Dud 3 Rookie $230 10am-3pm 0 0 0 0 2 0 0 Dud 4 Starter $300 10am-3pm 0 0 0 0 4 0 0 Toa 5 All-Star $385 9am-3pm 0 0 0 0 6 0 1 Toa 6 MVP $510 9am-3pm 1 0 2 0 7 0 1 Clu 7 Superstar $680 9am-4pm 2 1 2 0 8 0 2 Clu 8 Head Coach $850 8am-2pm 3 2 2 0 9 0 3 Tin 9 Hall of Famer $1000 9am-3pm 4 3 2 0 10 0 5 Tin 10 Living Legend $1200 9am-3pm 6 4 2 0 10 0 5 Mal `````````````` Mad Scientist `````````````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Lab Cleaner $155 10am-2pm 0 0 0 0 0 0 0 Mom 2 Potion Tester $230 11am-3pm 0 0 0 0 0 0 0 Dud 3 Pyro $320 2pm-10pm 0 0 2 0 0 0 0 Dud 4 Virus Breeder $375 11am-4pm 1 1 2 0 0 1 0 Got 5 Chemist $450 10am-5pm 2 1 2 1 0 2 1 Got 6 Vivisectionist $540 10am-7pm 2 1 2 2 0 4 1 Shi 7 Gene Splicer $640 11am-3pm 3 1 4 2 0 4 2 Shi 8 Robotician $740 12pm-8pm 4 1 6 2 0 5 3 Oct 9 Space-Time Tinkerer $870 10am-4pm 5 1 8 4 0 7 4 Oct 10 Death Ray Inventor $1000 10am-2pm 6 2 10 5 0 8 5 Mal ``````````` Movie Star ``````````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Mall Clown $100 10am-2pm 0 0 0 0 0 0 0 Mom 2 Kiddie Show Sidekick $150 9am-1pm 0 0 0 0 0 0 0 Mim 3 Stunt Double $200 9am-3pm 0 0 0 0 0 0 2 Mim 4 Horror Movie Extra $275 7am-3pm 2 0 0 0 1 0 2 Got 5 Soap Opera Star $375 7am-4pm 3 0 0 1 2 0 3 Got 6 Game Show Host $500 10am-6pm 4 0 0 2 2 0 4 Clu 7 Sit Com Star $650 10am-6pm 6 0 0 2 3 0 6 Clu 8 Sex Symbol $900 7pm-1am 6 0 0 2 3 0 7 Tin 9 Director $1100 10am-7pm 8 0 0 5 4 0 8 Tin 10 Movie Mogul $1400 10am-3pm 10 0 0 8 4 0 10 Mal ````````````` Paramilitary ````````````` Lev Job Pay Hours Fri Co Me Cr Bo Lo Ch Plc 1 Latrine Cleaner $250 10am-2pm 0 0 0 0 0 0 0 Mom 2 Boot Polisher $325 8am-12pm 0 0 0 0 0 0 0 Dud 3 Drill Instructor $400 9am-2pm 0 0 0 0 0 2 0 Dud 4 Paratrooper $450 6am-12pm 0 0 0 0 2 4 0 Toa 5 Chopper Pilot $500 6am-12pm 0 0 0 0 4 5 0 Toa 6 Covert Ops $550 9am-3pm 1 0 1 0 4 6 2 Shi 7 Secret Agent $580 9am-3pm 2 0 1 0 5 7 2 Shi 8 Code Breaker $600 9am-3pm 5 0 4 0 5 8 2 Oct 9 Intelligence Director$700 9am-3pm 6 0 7 0 8 9 2 Oct 10 War Minister $1000 9am-3pm 6 0 8 0 10 10 4 Mal F r q u e n t l y A s k e d Q u e s t i o n s Ok, here is where you asked questions that might be for new players, or somehow unknown or stupid ones. You tell me. Anyway, just to clear things up for you, 'Q' is for questions and 'A' is for the answer for that question. Here we go! Q: How do you propose? A: Ok, some people just don't know how to do it. You'll get the interaction once you invite someone over and in love with him/her. You can't do it if you don't have to complete the goal though. Read the marriage section for further info. Q: Why don't your FAQ has the Free Play Mode Career Info, when the Bust Out Mode is included? A: I didn't include that because the other FAQ has one, and since I'll be needing too much time for something which is not really important for the whole main game-play, I didn't include it. Q: How often do you update your FAQ? A: Well, I don't think there are any more future updates, but if the readers seem to ask questions or have any further suggestions, I might be updating, but nothing else will ever change. Q: I actually completed the Malcolm's Mansion goal, the career one, which you have to complete all seven, but even when I did that, I didn't get any gnomes on the structure in front of the house. I can't even seem to activate it. Is there something I'm doing wrong? A: No, nothing's wrong. I don't know what's the main problem of this somehow a glitch, but all I can suggest that you try & sell it away, what I mean is the structure. You should be able to sell it after completing the goal, but if that doesn't work, I don't know. Maybe you might want to use a new CD or clean up the disc. Q: How do you complete the 'Go to Dudley's Trailer & Party'? A: It's here, isn't it? Didn't it help you? If not, you can try to call the people appeared on the party, and recognize the faces and pay them a visit. Raise you relationship and they'll probably appear again in the party and just continue talking to a few other people which has a relationship of lower than 5 with you. Q: How do I get promoted? A: I'm somehow surprised to see this question. Anyway, read the 'Getting Started' section and search for the 'Goals & Jobs' part there. Q: I can't complete the 'launch the gnomes' goal at Shiny Things Labs. Each time I launch one gnome, someone will say that it didn't impress them. How do I get it to work even if I had 5 outside already? A: Ok, you might not understand this. Like I said at the 'note' part at the goal above, you'll have to launch 5 in a row, meaning that you launch them one by one, normally. You don't have to worry, as long as having five outside and lighting up one by one, you'll succeed. You don't have to be confused because it's normal for the guests to say that after each gnome you launch. Q: I tried completing the 'seduce someone at Casa Caliente', but it won't work. Everytime I asked one of the residents there to 'join'me, they'll go there but they'll stand but don't lie down. What am I doing wrong? A: First of all, if it's you whose not lying down, than that will most probably because of your Bladder and Energy bars. Make sure they're both full or at least half filled. If it's one of the residents which is having problems lying down, than something must be blocking or on his/her way. Make sure you clear everything up before you leave a house, because it often happens to people. If it's on the way, you'll have to move back out to Casa Caliente so you can move it anywhere else. Sorry for the bad news. Q: I'm having problems using the cheats. I keep entering them but still, they don't seem to work. This implies to nearly all the cheats at GameFAQs. Do the cheats there really work? A: Yes, they do, it's just you having problems. First, as you've been told, you must enter the 'blue gnome code' in order for the rest of the cheats to work. So, enter that. Next, just press all the button combinations you need to get the cheats to work, except that they must be entered really fast. I mean fast, really fast. Memorize the entire code, and once you're in the start menu, quickly press them all out. You'll here an "oohh' sound any of the codes are entered correctly. Note: You don't really always enter the code while in the start menu. Though it work there, you can always enter the code while at the loading screen & while you're driving (when you move out or visit a place). Remember, this is extremely helpful in order to enter difficult cheats that requires you to press the triangle button, because if you do so, you'll return to the game while at the start menu. So, if you're entering the 'Unlock All Objects' codes, use this technique. Q: Will the blue gnome outside the house disappear when I move out of my house? A: No they won't. However, you have to manually enter the code again once you stop the game, even if you've saved. So, enter them at the loading screen. The only code that takes effect permanently is the 'Give Money' code, so your money will stay like what you did forever. Of course it can finish, but still it's permanent. Q: Can I customize my children's clothes and all? A: You can't, I'm sorry to say that. It would be really nice if you could do that though, but not in this sims no. Just kill them (yeah, a murderer) and get another child. Most of the time their appearences would be different. Note: It ends here, but won't be like this forever. I'll add a few soon, but right now here's all I got. M a r r i a g e & C h i l d r e n Alright, since there's one FAQ in GameFAQs about marriage and of course children, you might want to check there too for further info (or otherwise, it's here, since I've required the permission, but I'll get there later). Anyhow, here's all about marriage that you have to know from tip to toe. Also, the next following section is all about having a baby and to raise them up, and of course, managing your kid. All you need to know is right here, from having a baby, getting a wife/husband, starting a relationship, how things work and a few more other things. Continue reading and you'll see what my point is. Note: Remember, if you have problems or difficulties which you think you can't find (yet) in this guide, feel free to mail me your questions and/or you could ask those people at the message board. I'll be there sometimes, and the alternate way is just to find other guides for additional info, although I think mine would be enough. What You Should Know About Marriage & Proposing: First, you should know that you cannot marry any one of the characters in the game. This includes Mimi, Dudley, Mona, Bing, Mortimer, Bella, Vaughn, and other characters you'll find/or have found in the game. No matter how you do it, proposing is possible (I've tried that), but they would reject it in any way related to their life, in any way. So, if you're seducing someone which is one of the characters, stop. So, if you can't marry game characters, who else can you marry? Before we get to that point, remember that if you're reading this when you haven't reached Casa Caliente (or any other places that requires you getting married), please leave, since you'll be confused and I don't want any confusion between anything. Get there first and then you can start reading, however I can't stop you; totally up to you. Third, as you might already know (just stating it here), to be able to get married, you must use the social interaction 'propose' to any of the sim, which is to the opposite sex. 'Move in' is another one used for the same gender, although it might be sick doing so. Anyway, just want to clear that up for you. Fourth, mood plays an important role in order for your lover to agree. If your lover or you is in a bad mood, your luck might/will go down, depending on the situation. So, make sure you're in a good mood and your lover as well. Decorate your house if you can. Nice place you're living in might be attractive to your lover, instead of seeing flies buzzing around in your house, and with plates all over the living room. Try to be nice and clean, and try to take a bath before trying to do anything. Proposing & The Next Step: Ok, proposing is the only way to get married (duh). You see, this social interaction is quite special and complicating. First, you cannot see the interaction, or it will appear if you visit your lover or have someone which is not in love with you to visit you at home. No, it doesn't work that way. The only way for it to appear must have these requirements: - that person is in love with you, 100 points with a heart beside the list - have your lover visit you at home, and sometimes you don't have to call through the phone (this is a must) - good mood, and usually once the 'kiss' social interaction appears in the list, you will find the 'propose' interaction in the list too So, if you want that 'propose' interaction to appear, follow those. Anyway, we'll now be getting to the next step/level. Of course, the next level is getting married. So, how do you do it, you go to a hilltop or marrying in a church or what? No, it's not like that in this game. Before you even think of getting married, you must have a little bit of cash in your wallet. A little and not much. So, make sure you have some money or you'll be ashamed of yourself. Please don't be. Raising Your Relationship: Ok, there are many ways to raise your relationship with someone you're interested in, and make sure that person is a created sim in Free Play (Free Street 3), or just chosen from one of the Free Streets' residents. Ok, considering your choice has been made, we'll be going to the next level, raising your relationship. Quite easy, because getting them to be your friend is not hard. Just don't get them to hate you and you're still ok, but I recommend you not to get the point below -20. So, the first and easiest way is to pay these people a visit. You can't expect them to treat you while you're home, so get to their house and have a chat. I made a very good relationship within a few hours, that's not bad enough to spare, right? So, once you reach Casa Caliente, you can visit Free Streets, so pay your lover/choice a visit. They normally do love jokes and all those funny acts (even if some of them are not funny). Make sure you don't have too many negative points, or that'll result in a bad one. Free Street Residents: There are 2 Free Streets, each with different gender of the residents. There are two families, each family with different genders. The Tutti and Frutti. So, you might be attracted to them, I don't know. If you don't, then create one yourself. Once you create a sim from the Free Play Mode, they'll automatically move to Free Street 3, which is available in the list. So, you can visit them anytime you like once you unlock Free Streets for visiting. You can't move out to their house however. Getting Married: Alright, time for the steps. Here, I'm not including my own list, so the list comes from the Marriage FAQ available at the FAQ page here at GameFAQs. A million thank you to the author of the FAQ (Michael Monette), which gave me permission to put it here. Thanks again. So, here I'll include the 'My Method' section from the original FAQ of his and some other stuff that will help you. I know this works because I've given it a try, and it should work for you too. If I have some spare time, I'll include my own tips, ok? So, here we go! From the Marriage FAQ: About Marriage: To successfully get married you first have to get the sim you're trying to marry to say "yes". How exactly are you supposed to do that you ask? Well, I'm going to tell you how. First thing you need to know is that a sims mood is what effects whether or not he/she says yes. Second thing you need to know is that you just can't go up to any sim that you don't know and just ask them if they'll marry you, just like in real life. You knew that though right? Make sure that your relationship with him/her is at the very least 75 and make sure you're in love with each other. The propose interaction will not show up unless they are in love. Once you get married, the sim that you chose to get married with will live with you, you will be able to control them directly. If the sim you married was living alone, then all their money will come with them. If they lived alone and had kids, all they're kids will go with them too. I'm not sure if the kid thing is the same in Bustin' Out mode so if someone can please clarify then it would be greatly appreciated. So now that you know the basics, you want to know how to get married now right? Well read on... How to Get Married: Your sim must wake up at around 6:00am. Make sure that their energy meter is completely full. Ok, now that your sim is awake, make sure that he/she is happy. Send your sim into the bathroom, go to the bathroom, then have a shower/bath whichever. Now call the sim that you're marrying over. Make sure that it's at least 7:00am before you call them. After they agree to come over, Go to the fridge and serve breakfast, don't take a plate for yourself yet, wait until they get there. Also do not watch television or do anything fun, you want your sim to need fun for when they're over. Move your Sim outside and wait for them, they should be at your place soon. Once they arrive greet them, now you can go and pick up a plate of food. They should get one too. As soon as you are finished, go and turn on the television (assuming you have one) or video game system and if they are done, ask them to join you. Remember that they have needs just like your own sims. Sit for a little bit and watch television with them. If your bladder's meter is low, then go to the washroom, if not, just sit and watch television until they get up. Once they get up, they should go to the bathroom. Make sure that your sim stays in the area of the television. Once you see that they are all finished call them over. The Sim your marrying now has his/her hunger meter full from eating the food, their bladder meter is full from going awhile ago, their fun meter full from watching television/playing the video games, and their comfort meter is at least close to being full from sitting on the couch and watching the television/playing video games. So what now you ask? Time to get their social up a little bit. You don't need to do much, Just give them a gift, and then kiss them. There are two kinds of kisses for the normal kiss interaction, passionate kissing and causal kissing. You should be able to tell which is which. Just listen to the music that plays when they kiss. If the kiss was passionate, you know that they will say yes, if it was casual, then you know you did something wrong. Don't fret; even if it is causal it is still worth giving it a shot at marrying them. If you did this all right then they should say yes! Congratulations, you're married! To Summarize: 1. Wake up. 2. Go to the washroom, have a shower/bath. 3. Call them over. 4. Serve food. 5. Greet them once they come. 6. Eat with them. 7. Go watch television and tell them to join. 8a. Go to the washroom if needed in the middle of watching television with them. 8b. Watch television until they get up. 9. Let them go to the washroom. 10. Call them over to you. 11. Give them a gift and kiss them. 12. Ask them to marry you. Alright, since the above one is from the original FAQ, I think I'll include my own list, so here we go! 1. First, call them through the phone. 2. Control another sim and get him/her to serve food. 3. Wait for your lover to come. Make sure he/she is close and have a good relationship with you. It helps if his/her mood is currently good. 4. Once he/she arrives, greet by the door. 5. Then, have a little chat. 6. Your lover will go to the kitchen and eat. If you're hungry, eat with them. If not, go watch the television, or play the HellaGraphix if you have one (highly recommended). 7. Next, highlight your lover and use the 'join' command. Your lover will watch the television or play the HellaGraphix with you. Buy one because it helps the whole process and makes it a lot easier. 8. Play or watch the game with him/her. Then, once your lover finishes playing the game or watching the television, quickly get to him/her and kiss. Then, give your lover a hug or a gift or a backrub if you can. 9. Try to get your bladder empty by now or the Energy Bar full. 10. Start proposing. It should work if you follow the instructions correctly. Since everything has been stated, let's carry on to the children shall we? Children: Ok, you know kids right, the ones where they go running all around? Yep, you have to have a baby and raise then till they grow up. The point is that you must be wise to take care of your children so they don't go crazy and be stupid (no offence). Yes again, the Marriage FAQ has it all, so I'll be posting a few directly from there, near the 'Children' section. Thanks again to Michael Monette for letting me use a part of the FAQ. Having a baby: To have a baby in the Sims, first you must be married. You must be in a good relationship with your partner. Second, both you and your partner must be in a good mood. Very much like when you are trying to get married. do all of the same things there. Once you and your partner are in a good mood, kiss them and your lover should ask you if you want to have a baby. If you want to, press 'yes', if not then 'no'. If you press 'yes' it will say, "Congratulations It's a boy/girl"! Then it will ask you what you want to name the baby. So to get your sims happy: 1. Wake up with full energy. 2. Serve food. 3. Eat the food. 4. Sit and watch television. 5. Go to the washroom. 6. Take a shower/bath. Taking Care of the baby: This part can be very annoying. It takes the baby three days to grow into a child. That seems like nothing but if, when the baby is crying, isn't taking care of immediately, social services will come and take it away. They do give you a few chances, first there is a phone call, then they come and take it away. So you have to be very aware. There are three interactions that you can do with the baby, Sing, Feed, and Play. Since it is impossible to determine which one of these interactions the baby needs when he is crying, I would suggest just selecting one and then queuing up the other two. You don't have to leave the crib where it is, move it somewhere that you will be able to get at very easily. To move it, just go into buy mode and select it, and then move it where you like. Make sure to keep at least one sim awake at all times. Have one sleeping while the other is awake. I would suggest buying a cappuccino machine to help the sim stay awake. Do this for the next three days and always make sure to get to the baby as fast as you can. Put a recliner in the room with the baby and right after the baby is done crying, take a nap. Your sim wakes up pretty quickly when they are taking a nap, unlike they do when they are in bed. So this way when the baby starts crying, your sim will wake up and be able to care for the baby as quick as possible. When the three days are over your baby will grow into a child. If you want to get rid of the child, you can send him to school, once he/she gets home make them study on the computer. Do this until they have A+ as their grade, then send them off to prep school. Or you could keep them home and make them fail, then send them off to military school. Note: Alright, there you have it. If you want further info on how to take care of your child so that he/she can go to prep school (Malcolm's Mansion), read one of that level's goal. I might be posting further info on this if anyone of you have a new question. Be sure to check the 'Frequently Asked Questions' part too, so if you're asking the same question which is already there, it will be ignored. C o m p l e t e L i s t o f I t e m s Ok, before I start this part, let me remind you that this is definitely not my own list, because I've acquired the permission from the author himself from the 'Items List' FAQ to post it here, so if you want the whole original FAQ, fell free to go to the main FAQ page here at GameFAQs & look for it. Thanks a million to dwarfman1990 (Nick Comber) for giving me permission for this list. Here's the whole complete list, so you don't be afraid if I miss out any, because I won't, at least I think so. Note: There are 425 items in total (complete with the price and the description from the author himself), and in this section, every single item has its own group, and there are 17 sections (includes the Build Mode too), so here they are. Section 1: Walls ^^^^^^^^^^^^^^^^ #1 Item - Wall Tool Cost - $70 Description - A requirement for all houses, this creates a block of wall. Hold X and drag to make a longer wall. #2 Item - Picket Fence Cost - $10 Description - A pretty white fence used for gardens. #3 Item - Connecting Iron Fence Cost - $45 Description - Looks like the picket fence, but it is black. #4 Item - Wrought Iron Balustrade Cost - $100 Description - A rather overpriced and ugly looking garden fence. Section 2: Wallpaper ^^^^^^^^^^^^^^^^^^^^ #5 Item - "Placentonic" Wallpaper Cost - $4 Description - Green wallpaper with a dark green border at the bottom. #6 Item - "Harvestic" Wallpaper Cost - $4 Description - Ugly yellow and brown wallpaper. #7 Item - "Oceanic" Wallpaper Cost - $4 Description - Blue and purple mosaic style wallpaper. Use this if you are on a tight budget and need a decoration for your bathroom. #8 Item - "Peaches 'n' Cream" Sponge Paint Cost - $4 Description - Light brown wallpaper, could be used in a bedroom. #9 Item - "Westchester Ecru" Wallpaper Cost - $4 Description - Horrid brown wallpaper with diamond patterns. #10 Item - Robin's Egg Blue Paint with Border Cost - $4 Description - Contrary to the title, this is actually a violet wallpaper with a white and turquoise border at the bottom. Ideal for a woman's bedroom or a lounge. #11 Item - "Neo-rotic" Black Lite Wall Concept Cost - $5 Description - A cool looking grey wallpaper with a blue neon stripe and a pink neon stripe #12 Item - "Neo-rotic" Blue Lite Wall Concept Cost - $5 Description - This looks really cool. It is a black wallpaper with black tiles but it has pink, yellow and blue neon stripes in the middle. #13 Item - "Neo-rotic" Arch Wall Concept Cost - $5 Description - Exactly the same as item #12 but the neon stripes are in an arch pattern. #14 Item - "Rest in Peace" Wall Treatment Cost - $5 Description - A blue wallpaper with a strange not nice looking pattern. This is the sort of wallpaper you see at your gran's house. #15 Item - "Claire de Lune" Swirled Plaster Cost - $5 Description - Turquoise swirly wallpaper, looks good in a bedroom. #16 Item - "Shooting Stars" Wallpaper Cost - $5 Description - Yellow wallpaper with various patterns on. Looks nice in a child or baby's room. #17 Item - "Paradise Found" Wallpaper Cost - $6 Description - Light blue wallpaper with a dark blue wallpaper and with palm tree patterns on it. Looks nice in a lounge or bedroom. #18 Item - "Mountain Fog" Wall Treatment Cost - $6 Description - Beige on the top half and white tiles on the bottom half. Ideal for a kitchen or bathroom. #19 Item - "Supperclub" Walnut Paneling Cost - $6 Description - Cool looking wooden paneling, looks good just about anywhere but a bathroom. #20 Item - "Too Turquoise" Wall Treatment Cost - $6 Description - Plain turquoise on the top half, mosaic style turquoise tiles on the bottom half. This is the best wall decor you can get for bathrooms. #21 Item - Barnola Wall Cost - $7 Description - A dark pink wallpaper which is patterned into vertical stripes, looks good in a female sim's bedroom. #22 Item - "DecoraTime" Paisley Paint Cost - $7 Description - Turquoise wall with red spots all over it. Quite dark looking so if you do use this get lots of windows in the room you use it in. #23 Item - "Carson City" Stucco Styling Cost - $7 Description - Beige wall, thats about it really. Very light and airy and will look good pretty much anywhere #24 Item - "Time of the Season" Wallpaper Cost - $7 Description - Very ugly wall covering. This has dark wooden panels on the bottom half of the wall and orange paint with a disgusting white pattern on the top half. Avoid at all costs. #25 Item - "ColorLast" Wallpaper Cost - $7 Description - Plain grey wallpaper. Way overpriced. #26 Item - "Easy Street" Fake Bricks Cost - $7 Description - A must if you want a traditional English looking house, these are quite normal looking red bricks for the outside of your house. #27 Item - "Click n' Stick" Brick Wall Cost - $7 Description - Exactly the same as item #26 but on this item the bricks are coloured grey. #28 Item - "Flamingo Lingo" Pink Stucco Cost - $7 Description - Rose pink wallpaper. Great for a female's bedroom or anywhere in a female's house. #29 Item - "Pinky's Surprise" Wall Covering Cost - $7 Description - This is a very light pink wall covering, which is hardly noticable, and it also has a very light spotted pattern, which again, is hardly noticable. #30 Item - "The Last Simoleon" Wall Paper Cost - $7 Description - Very weird but very cool wallpaper. This is a white wallpaper with light blue simoleon ($) signs patterned on it and it has a wooden skirting board. #31 Item - "Carving Cravings" Wall Treatment Cost - $7 Description - A very light and airy looking sky blue wall covering with a patterned border on top and three indented lines at the bottom. #32 Item - Regulation Wall #DA-28.DMZ Cost - $7 Description - A very basic military green coloured wall with a dark green stripe through the middle of it. #33 Item - Reinforced Bunker-Grade Cement Cost - $7 Description - Grey cement wall which is divided into rectangles. Looks nice if you are building a prison! #34 Item - Patriot Wall System Cost - $7 Description - A quite nice looking grey wall covering with red and blue stripes at the top, a dark blue stripe in the middle and a blue border at the bottom. #35 Item - "Gettysburg" Antique Wallpaper Cost - $7 Description - Small grey square tiles. Very basic and very boring. #36 Item - "Stoney Baloney" Cost - $7 Description - A dry stone wall, looks great for an outside wall covering. #37 Item - "Peace Through Strength" Cost - $7 Description - Light grey wall covering with a dark grey stripe through the middle. Quite possibly the most boring wall covering in the game. #38 Item - Slightly Decorative Concrete Wall Cost - $7 Description - The name says it all, this grey tiled wall covering is only very slightly decorative. #39 Item - GrimeTime "Pre-aged" Wall System Cost - $7 Description - The strangest wall covering in the game. This is a grey wall with green 'grime' all along the bottom, looks horrible. #40 Item - Cinderblock Wall Cost - $7 Description - Put simply, these are just grey breeze blocks, could look okay as an outside wall covering. #41 Item - "SecuraTone" Concrete Wall Cost - $7 Description - Grey wall covering with a yellow and black striped stripe through the middle. #42 Item - Chemically Treated Wood Wall Cost - $7 Description - Light coloured wooden panels, looks good if you have a shed. #43 Item - "Diamonde Diabolique" Cost - $7 Description - Cool looking bright red wallpaper with small diamond patterns. #44 Item - Corrugated Aluminum Cost - $7 Description - Disgusting looking light brown and silver striped aluminum wall. #45 Item - "Settler's Fashion" Wall Treatment Cost - $7 Description - Blue and white chequered wall covering with wooden panels at the bottom. This is the best wall decor you can get for kitchens. #46 Item - "Rustic Memories" Wall Decor Cost - $7 Description - Blue and dark blue striped wallpaper. Looks disgusting and is a rip-off, it should be down with the ones at $4. #47 Item - Ramshackle Wood Shingles Cost - $7 Description - This is a mouldy wood outdoor wall covering. If you want your house to look like a weather beaten shed from the outside, then buy this. #48 Item - "Passaic" Aluminum Sliding Cost - $7 Description - This is a modern looking shiny aluminum covering. Choose this if you want a traditional American looking house. #49 Item - Bovine Wall Treatment Cost - $8 Description - Red wallpaper with a cow textured border at the bottom. Ideal for children's rooms. #50 Item - Shoji Screen Wall Covering Cost - $8 Description - One of the coolest wall decor in the game. It is designed to look like one of them Japanese paper coverings. Looks good in any room at all. #51 Item - "Erectonica" Wallpaper Cost - $9 Description - Brightish green wallpaper. Looks cool but there aren't really any styles of flooring that go with it well. #52 Item - "Dusty Fields" Wallpaper Cost - $9 Description - Similar design to the "Erectonica" Wallpaper but this is a much more murky green so it doesn't look as good. #53 Item - "Aerometric" Wall Covering Cost - $9 Description - Plain blue wall decor. You can get blue wallpapers with nice patterns for a cheaper price than this so there is no point in buying this one. #54 Item - African Equine Wallpaper Cost - $10 Description - Zebra style wallpaper, this looks really great in a bedroom or a lounge. #55 Item - "Othello" Wall Treatment Cost - $11 Description - Disgusting grey tiled covering with wood panels at the bottom and a brown border in the middle. Doesn't look good in any room. #56 Item - Adirondack Wall Treatment Cost - $11 Description - Yellow wallpaper with a grey border at the bottom, this looks quite nice in bedrooms and lounges but it is too expensive. #57 Item - "Midlantic" Tan Brick Cost - $12 Description - This doesn't look very good because despite it being bricks for the outside of your house they are a weird shade of brown so it doesn't quite look right. #58 Item - "Exit-15" Wall Treatment Cost - $13 Description - This is a vibrant purple wall decor with a metallic border, this looks great but it makes your rooms seem really dark. #59 Item - "Nix Brothers" Wall Treatment Cost - $14 Description - Black wall decor with a beige coloured tiled border. I think this is supposed to be used with kitchens but because it is black there is no point in buying it because it makes your room look dark. #60 Item - "Charvat Manor" Granite Ashlar Cost - $14 Description - Mosaic style grey tiles, this looks really cool in bedrooms if you want an artistic sort of house. #61 Item - Wartburg Wall Cost - $15 Description - Outdoor wall covering. Makes your house look like a castle. #62 Item - "Lancastrian" Wall Treatment Cost - $16 Description - Bland grey wallpaper, a complete rip-off, you can get much better wallpapers at just $4. #63 Item - "New Light" Wall Treatment Cost - $17 Description - Light and airy wallpaper, with a flower border at the top, looks very nice in a lounge, but it costs a bit too much. Section 3: Floors ^^^^^^^^^^^^^^^^^ #64 Item - "Crimson Crux" Flooring Cost - $4 Description - Bright red and light brown diamond shaped tiles with yellow coloured outlines. Looks cool in any room. #65 Item - "Sanguinette" Flooring Cost - $4 Description - Despite it having such a posh name, all this is is plain bright red flooring. Slightly obviously, this will go with any red coloured wallpaper. #66 Item - "Milk and Honey" Linoleum Cost - $5 Description - Very light green linoleum, looks nice just about anywhere and it is cheap too! #67 Item - "Tintoretto" Linoleum Cost - $5 Description - Blue linoleum, looks more like a carpet though really, goes well with any blue wall covering and cheap too! #68 Item - "Blue Heaven" Linoleum Cost - $5 Description - A lightish blue floor with a simple pattern, looks great in bedrooms or living rooms. #69 Item - Royal Blue Carpet Cost - $5 Description - Goes well with any sort of royal or dark blue wallpaper. #70 Item - Moss Green Carpet Cost - $5 Description - This flooring isn't really green at all, it is more of a turquoise colour. It has triangular patterns, and looks quite nice. #71 Item - Berber Carpet Cost - $5 Description - Brown carpet that, without being funny, looks like poo. Only get this if you have a brown wallpaper or if you have no taste. #72 Item - "Mintastic Elastic" Carpet Cost - $6 Description - Violet carpet with a diamond pattern, looks nice in lounges and alongside wallpapers that look good with it. #73 Item - "Blue Moon" Wonder Carpet Cost - $7 Description - If you have any kind of blue wallpaper then get this, it is light blue so aswell as looking nice it also brightens up your room. #74 Item - "Aristocrust" Wood Tile Cost - $8 Description - Simply put, these are darkish wooden floorboards, looks good if you have a wall covering made out of wood. #75 Item - Hyper-Safety Mat Cost - $8 Description - Bright yellow tiles that should only be used in a child's bedroom. #76 Item - "ExposiTime" Floor Cost - $8 Description - The same design as the Hyper-Safety Mat but this time it is in a reflective dark blue colour, looks pretty cool. #77 Item - Cement Cost - $8 Description - The same colour as the paths, if I were you, only use this outside. #78 Item - "Tenderfoot" Luxury Wood Floor Cost - $10 Description - Much more reddish wood floorboards than the last lot, look quite upper-class and therefore very nice. #79 Item - "Ruff N' Reddy" Wood Substitute Cost - $10 Description - Light coloured, almost beige wooden floorboards. Could be better than normal wood because it lightens up your room more but then again it doesn't look as nice as real wood. #80 Item - "Opolux" Carpet Cost - $10 Description - Horrible looking brown coloured shaggy carpet with dark brown stripes. #81 Item - "TropiCruz" Designer Carpet Cost - $10 Description - A plain yellow carpet that looks quite good because it is not too bright, it is quite mellow and light. #82 Item - "Blancmange" Carpeting Cost - $10 Description - Despite the posh name this is just plain grey carpet. Extremely boring. #83 Item - "Plush Lush" Carpet Cost - $10 Description - Very bright pink carpet. Should only really be used in a female's bedroom or house. #84 Item - "Walking on Eggshells" Linoleum Cost - $10 Description - Simple grey linoleum which is divided into small square tiles. Very plain and boring. #85 Item - "Touch of Teak" Floor Tile Cost - $10 Description - A much more light wood coloured floorboards, looks cool in any room. #86 Item - "Tears of Eros" Marble Tile Cost - $10 Description - Very cool looking sky blue marble flooring, looks quite nice in bathrooms. #87 Item - "Carthage" Floor Tile Cost - $10 Description - Small turquoise coloured square tiled floor. Again, this looks good in bathrooms. #88 Item - "Hannibal" Floor Tile Cost - $10 Description - Same as item #87 but this time the tiles are coloured dark grey, almost black. #89 Item - Poured Concrete Cost - $10 Description - Looks good in gardens as an alternative to grass. #90 Item - Cabernet Carpet Cost - $10 Description - A purple carpet that is ideal for use in bedrooms, lounges or with any matching or light coloured wallpaper. #91 Item - "Pine Soul" Wood Floor Cost - $11 Description - Polished floorboards. The reflective effect with this looks great and this can be used in any room. #92 Item - "Californica" Carpet Cost - $12 Description - Bright red carpet with black star patterns. Looks very cool. #93 Item - "Solar Flare" Carpet Cost - $14 Description - Yellow carpet with black polkadots. Despite the fact that this doesn't go with any wallpaper, this looks really cool and is one of my favourites. #94 Item - "Il Rustico" Earthenware Tile Cost - $15 Description - Red ceramic tiles with diamond patterns, looks nice when used as a patio. #95 Item - "El Capitan" Grey Shale Cost - $15 Description - Reflective light blue linoleum, perfect for bathrooms. #96 Item - Dark Granite Tile Cost - $15 Description - Grey tiles for use outdoors as patios, pathways, etc. #97 Item - Foursquare Parquet Cost - $15 Description - Another wooden floor but this one looks better because it is patterns of wood rather than just polished floorboards. Looks good in any room. #98 Item - La Fortuna II Tile Cost - $18 Description - Dim green tiles that have a diamond pattern (yet again). These don't look good indoors and because of the dim green colour they don't look right outdoors either, so a definite no. #99 Item - La Fortuna Tile Cost - $18 Description - Exactly the same pattern as #62 but this time the tiles are a light brown colour, so it looks good as an outdoor patio area. #100 Item - Macadam Cost - $20 Description - Grey floor, that's about it really. Very boring. #101 Item - "Too Turquoise" Ceramic Tile Cost - $20 Description - Made to match item #20, this is perfect for bathrooms. #102 Item - "Los Alamos" Tile Cost - $22 Description - Tiles that give the impression of a stony patio, perfect for garden patios. #103 Item - "El Diablo" Tile Cost - $22 Description - Dim green tiles with diamond patterns, but these ones are brilliant. They give the impression of some sort of Spanish villa patio, looks great for garden patios. #104 Item - "Stone Cold" Tile Cost - $22 Description - More tiles but these are boring because they have a very basic and boring pattern, and at $22 it is a rip-off, don't bother. #105 Item - Cobblestone Tile Cost - $22 Description - Great tiles that make your patio look like a cobblestone road, worryingly like Coronation Street, these are worth the money. Section 4: Doors ^^^^^^^^^^^^^^^^ #106 Item - Non-Materialistic Door Cost - $80 Description - Not a door, just a frame with beads hanging down from it so that your sim can walk straight through. #107 Item - Walnut Door Cost - $100 Description - Basic wooden door but it will never let you down, and cheap too. #108 Item - Maple Door Frame Cost - $150 Description - Not a door, just a frame, creates a flowing effect between 2 rooms, great for kitchen diners. #109 Item - Federal Lattice Window Door Cost - $200 Description - White outdoor door with small windows in it. Looks very nice for a main front door. #110 Item - Resistit Warehouse Door Cost - $225 Description - A hard steel door. Great if you want your house to look like a factory or warehouse. #111 Item - NevaGess Secret Door Cost - $300 Description - This is truly billiant, it is a door that is disguised to look like a bookcase, so no-one will ever know it is there! #112 Item - Windsor Door Cost - $300 Description - Posh looking wooden door with a oval shaped frosted window in it. Ideal if you are filthy rich! #113 Item - Duratallic Door Cost - $350 Description - A full glass door, looks really nice, but not the best front door to have if you want to prevent a break in! #114 Item - Monticello Door Cost - $400 Description - Another white door which again would look perfect to use as a front door. #115 Item - Pathmatic Sliding Door Cost - $420 Description - The most expensive door. And worth it, this door automatically opens as you come through and closes, so you never have to touch it! Section 5: Windows ^^^^^^^^^^^^^^^^^^ #116 Item - Single-Pane Fixed Window Cost - $50 Description - Basic square window, can be used in any room, even bathrooms because this window is quite high up. #117 Item - Single-Hung Window Cost - $55 Descriptio